Search Issue Tracker
Camera always clears framebuffer on WebGL
Reproduction Steps: 1- Download the project and open "test" scene. 2- Make sure main camera's Clear Flags option is set to "Don't Cl... Read more
Building WebGL fails with IL2CPP error and 'Build & Run' still tries to ...
To reproduce: 1) Open attached project 2) Build and Run it for WebGL Expected: Project builds and runs properly Actual: Building fa... Read more
WebGL build fails with ERROR:root:compiler frontend failed to generate L...
To reproduce: 1. Build and run attached project for WebGL 2. Build fails Reproduced with 5.5.0p4, 5.6.0b3 Not reproducible with 5.... Read more
Project built on WebGL with 'Build and Run', doesn't open and shows an e...
Reproduction steps: 1. Open the attached file; 2. Build and Run the project on WebGL platform; 3. Build the project in the folder wh... Read more
WebGL build crash on start with particles in a scene
Steps to reproduce: 1. Open the attached project (TestProjectWebGL) 2. Open the Assets/test.unity scene 3. Build and run the project... Read more
[Edge] input axis lags and gets stuck
-e: the input on Edge(38) is sometimes laggy and the axis might even get stuck --it works way better on Chrome(55) and Firefox(51) ... Read more
Directional light not working when shadows are enabled when running a We...
Steps to reproduce: 1. Open the attached project (New Unity Project.zip) 2. Go to Build Settings, switch platform to WebGL 3. Build ... Read more
[WebGL] UnityWebRequest with DownloadHandlerScript crashes build:"Uncaug...
Steps to reproduce: 1. Open the attached project 2. Build and Run the Crash scene for WebGL platform 3. Observe the crash Reproduce... Read more
[WebGL] Text not selectable on Chrome after adding HTML elements to the ...
After adding a simple HTML TextBox element to previously built WebGL project, the text in the TextBox can't be selected with mouse d... Read more
Standalone builds crash on launch in Facebook GameRoom at physx::shdfnd:...
Steps to reproduce: 1. Open attached project Alternatively - create a new project and import Facebook SDK package 2. Build Windows s... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Render Graph Execution error” errors are thrown when custom Renderer Feature enabled and Scene View is focused
- Terrain has tint from the directional light source when a normal map is enabled on iOS and Android Platforms
- [HDRP] Custom pass before post process
- [2D] Generate Outline will turn sprites a solid black
- Floating Editor Windows can become completely inaccessible when disconnecting monitor on multi-monitor setup