Search Issue Tracker
[WebGL] No data received when using WebRequests server-sent events via t...
How to reproduce:1. Download and open the attached "FirebaseEventSource.zip" project2. Switch Target platform to WebGL3. Build and r... Read more
[WebGL] Build crashes if metadata is too large
WebGL build fails to start with the following error messages: exception thrown: abort({}) at jsStackTrace@blob:http://localhost/067d... Read more
[WebGL] Distant SwiftShader mipmaps are rendered black when using Chromi...
Reproduction steps:1. Open the attached project ("case_1265867-gridtest.zip")2. Open the repro scene ("gridtest")3. Make a WebGL bui... Read more
[WebGL] GUISkin corrupts UI elements in build
Repro steps:1) Open the project and Flying.scene2) Play it on Editor and notice how it looks3) Build and Run it on WebGL4) Notice in... Read more
[WebGL] SendMessage uses 'Eval' which gets blocked by chrome app security
-e: You get a security exception when calling SendMessage when your WebGL content is packaged up in a chrome app -repro:--Attempt to... Read more
[WebGL] Point light does not produce shadows and shines through walls
Steps to reproduce:1) open the attached project2) build to webgl3) play the build Actual: the light shines through wallsExpected: th... Read more
[WebGL 2.0] Depth RenderTexture is black when running the build in the b...
How to reproduce:1. Open the user's attached "TestRenderTextureDepthWebGL.zip" project2. Open the "SampleScene" Scene3. Observe the ... Read more
Empty build throws new warnings "FS.syncfs operations in flight at once,...
-e: see title, new with 5.5, not seen in 5.4 -repro:--create new project--build and run for WebGL (tested and repro with Chrome and ... Read more
[WebGL] Javascript error is thrown when executing Func<Vector3> func = (...
How to reproduce:1. Open user attached project "Bug Reproduce.zip"2. Build and Run for WebGL Expected result: No Error is thrown whe... Read more
[WebGL] Embedded font with non-Latin characters not appearing
To reproduce:1) Open attached project and scene2) Select Scripts in hierarchy3) Make sure all 4 GUISkins are selected4) Build and ru... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Localization Group Rules bypasses Locale logic when SharedGroup asset provided
- UI Toolkit World UI Text Field unfocuses immediately when clicking on it using XR Controller
- Crash on CallWindowProcW when entering Play mode for the second time and running the Editor in the background while using System.Windows.Forms functions
- 2D Freeform Light shadows disappear when light center is offset from shape bounds
- Crash on MarkAllDependencies when opening scenes with Assets from the YarnSpinner package