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[WebGL] No data received when using WebRequests server-sent events via t...
How to reproduce: 1. Download and open the attached "FirebaseEventSource.zip" project 2. Switch Target platform to WebGL 3. Build an... Read more
[WebGL] Build crashes if metadata is too large
WebGL build fails to start with the following error messages: exception thrown: abort({}) at jsStackTrace@blob:http://localhost/067... Read more
[WebGL] Distant SwiftShader mipmaps are rendered black when using Chromi...
Reproduction steps: 1. Open the attached project ("case_1265867-gridtest.zip") 2. Open the repro scene ("gridtest") 3. Make a WebGL ... Read more
[WebGL] GUISkin corrupts UI elements in build
Repro steps: 1) Open the project and Flying.scene 2) Play it on Editor and notice how it looks 3) Build and Run it on WebGL 4) Notic... Read more
[WebGL] SendMessage uses 'Eval' which gets blocked by chrome app security
-e: You get a security exception when calling SendMessage when your WebGL content is packaged up in a chrome app -repro: --Attempt ... Read more
[WebGL] Point light does not produce shadows and shines through walls
Steps to reproduce: 1) open the attached project 2) build to webgl 3) play the build Actual: the light shines through walls Expecte... Read more
[WebGL 2.0] Depth RenderTexture is black when running the build in the b...
How to reproduce: 1. Open the user's attached "TestRenderTextureDepthWebGL.zip" project 2. Open the "SampleScene" Scene 3. Observe t... Read more
Empty build throws new warnings "FS.syncfs operations in flight at once,...
-e: see title, new with 5.5, not seen in 5.4 -repro: --create new project --build and run for WebGL (tested and repro with Chrome a... Read more
[WebGL] Javascript error is thrown when executing Func<Vector3> func = (...
How to reproduce: 1. Open user attached project "Bug Reproduce.zip" 2. Build and Run for WebGL Expected result: No Error is thrown ... Read more
[WebGL] Embedded font with non-Latin characters not appearing
To reproduce: 1) Open attached project and scene 2) Select Scripts in hierarchy 3) Make sure all 4 GUISkins are selected 4) Build an... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow