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[WebGL] Assertion failed on expression: 'asset->mainRepresentation.type ...
To reproduce:1. Build and run attached project2. Build succeeds, but the console prints the following assertion twice: Assertion fai... Read more
Generated points are not displayed in Chrome and Firefox browsers
Reproduction steps:1. Open the attached project;2. Open the scene "main";3. Disable "SQL Connection" script in "GameObject(2)";4. Bu... Read more
[WebGL] SendMessage uses 'Eval' which gets blocked by chrome app security
-e: You get a security exception when calling SendMessage when your WebGL content is packaged up in a chrome app -repro:--Attempt to... Read more
Cyrillic/UTF Characters do not show up in WebGL builds
Steps to reproduce: 1. Download and import attached project. "repro_case_747921-font_test.zip"2. Select "main" scene.3. Play in the ... Read more
surface standard shader artifacts when loaded from asset bundle
-e: see title, looks fine when content is included in the main build -repro:--unpack linked file--open SingelScene project--build&am... Read more
[WebGL] "Internal compiler error in src/compiler.js!" in user project
-e: see title, error message says this should be reported with emscripten too -repro:--open attached project--build for WebGL--NOTIC... Read more
[Linux] WebGL builds fail if the /usr/bin/python symlink is not present
On a supported Linux config such as Ubuntu 2018.4:1) Check if /usr/bin/python symlink exists.2) If it does, either delete it or rena... Read more
[WebGL] Shaders that use GPU Instancing compile extremely slow
Steps to reproduce:1. Open user-attached project2. Build and run with WebGL 2.03. Inside the webpage, press 'space' to begin GPU ins... Read more
[WebGL] [DllImport("__Internal")] fails to link with .jslib files
Reproduction steps: 1. Open "1101395" project2. Build and Run for WebGL Expected Result: Build finishesActual Result: Build fails Re... Read more
WebGL loader/template canvas id doesn't recognize name with #
To reproduce:1) Upload attached build to a server (loading from file causes it to never load)2) Open Build\UnityLoader.js3) Notice i... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Uninitialized variable warning appears in the Inspector of a custom shader when the variable is initialized
- "Failed creating toolbar element from ID..." error is thrown when resetting the Scene view Overlay layout while an Asset Transformer Toolbox overlay is active
- Entity ID for Font Assets is serialized twice which throws an error when using Debug Inspector
- Play Mode can be entered when disabling Adaptive Performance and pressing either the Play Mode button or the keyboard shortcut to enter Play Mode before recompilation leading to errors and warnings thrown
- Parent ListView element also becomes selected when inner ListView element is selected