Search Issue Tracker
Fixed in 2017.1.0f3
Fixed in 2017.1.X
Won't Fix in 2018.4.X
Votes
4
Found in
2017.1.0b5
Issue ID
912234
Regression
Yes
[WebAssembly] Integer overflow on DirectorFrameTime::CalculateDSPDeltaTime
Steps to reproduce:
1) Open Unity and create a new project
2) Switch platform to WebGL in Build Settings
3) Enable Development Build
4) In Player Settings, enable WebAssembly
5) Build and Run
6) After project launches, open browser's Console and wait around 3-15s
7) Observe Exception:
UnityLoader.js:234 exception thrown: RuntimeError: integer result unrepresentable,RuntimeError: integer result unrepresentable
at __ZN17DirectorFrameTime21CalculateDSPDeltaTimeEv (<WASM>[2471]+676)
at __ZN15DirectorManager12OnSampleTimeEv (<WASM>[2469]+139)
at __ZZN15DirectorManager15InitializeClassEvEN40EarlyUpdateDirectorSampleTimeRegistrator7ForwardEv (<WASM>[2445]+24)
at __Z10PlayerLoopv (<WASM>[2818]+918)
at __ZL8MainLoopv (<WASM>[2805]+247)
at dynCall_v (<WASM>[21568]+12)
at Object.UnityLoader.60dbf46e22b1026b583d08ed31d30926.Module.dynCall_v (blob:http://localhost:53312/0465e6fb-f33a-46f7-a4b2-616a2bf8c445:18352:86)
at browserIterationFunc (blob:http://localhost:53312/0465e6fb-f33a-46f7-a4b2-616a2bf8c445:2707:30)
at Object.runIter (blob:http://localhost:53312/0465e6fb-f33a-46f7-a4b2-616a2bf8c445:2824:13)
at Browser_mainLoop_runner (blob:http://localhost:53312/0465e6fb-f33a-46f7-a4b2-616a2bf8c445:2762:26)
Expected result: No exceptions or errors
Actual result: Exception been thrown after 3-15s
Reproduced with:
2017.1.0b2, 2017.1.0b6
Not reproduced with:
5.6.1p1, 2017.1.0b1
Regression since:
2017.1.0b2
Browser: Google Chrome, version 58.0.3029.110 (64-bit)
-------------------------------
Fixed in: 2017.1.0f1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Polyspatial Material swap set animations are not firing when used in Play Mode and Players
- Incomplete shortcuts are displayed in the "Set" dropdown in Visual Effects Graph VFX Control subwindow
- Version change sub-window closes automatically when "Add Modules" subwindow is closed
- RenderTexture content from 'Depth Only' camera is not rendered correctly on UI RawImage when Multithreaded Rendering is enabled on specific MediaTek devices.
- Weight Brush Overlay text is clipped in Sprite Editor
Add comment