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15
votes
Fixed

WASM runtime error: integer overflow/unrepresentable

WebGL

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Mar 15, 2017

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Version: 5.6.0f1

-e: when running attached scene in WASM it will fail with an error about integer overflow --works when loading asm build -repro: -... Read more

11
votes
Fixed

[WebGL] custom cursor is not shown

WebGL

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Apr 27, 2017

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Version: 2017.1.0b2

-e: see title --regression in starts in 5.6a2, works in 5.5.x --broken across browsers (FF, Chrome, Edge) -repro: --open attached p... Read more

20
votes
Fixed

Normal map difference between Web Player and WebGL

WebGL

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Jul 07, 2015

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Version: 5.1.0f3

-e: see title, looks worse for WebGL The appearance of low resolution normal maps is strikingly different between Web Player and We... Read more

11
votes
Fixed

Chrome 42 doesn't run simple WebGL scene

WebGL

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Apr 15, 2015

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Version: 5.0.1p1

-e: a very simple cube scene, chrome tab just spins for minutes at max cpu -repro --open attached project or just make a scene with... Read more

0
votes
Active

[WebGL] Missing or broken sound device crashes WebGL application in Safari

WebGL

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Oct 20, 2017

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Version:

Unity Version: 2017.1.1p3 Safari Version 10.1.2 (12603.3.8) Tested on and doesn't reproduce with Chrome, Chrome Canary & Firefox. ... Read more

0
votes
Fixed

WebAssembly built game does not work if WebGL Memory size is not multipl...

WebGL

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Sep 30, 2017

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Version: 2017.1.0p5

How to reproduce: 1. Create new empty project file 2. Switch to WebGL platform 3. In Player, Settings mark WebAssembly(experience) ... Read more

9
votes
Active

WebGL Linear color space, Camera Viewport rect problem in built game

WebGL

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Oct 09, 2017

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Version: 2017.2.0f2

How to reproduce: 1. Download attached project file and open "scene" Scene 2. Change Platform to WebGL 3. In Player Settings, choos... Read more

0
votes
Active

WebGL build fails with "bracket nesting level exceeded maximum of 256" i...

WebGL

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Sep 29, 2017

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Version: 2017.1.1f1

Steps to reproduce: 1. Download and open the attached project 2. Attempt to build for standalone Expected result: build succeeds Ac... Read more

0
votes
Won't Fix

[WebGL] Rigidbody not colliding with specific Mesh Colliders

WebGL

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Sep 19, 2017

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Version: 2017.1.0f3

-e: see title, the rigidbody just falls through the specific mesh colliders and then collides properly with a box collider -- same b... Read more

0
votes
Active

WebGL Audio Chrome, Firefox can drop system volume and then restore it

WebGL

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Aug 29, 2017

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Version: 5.6.2f1

How to reproduce: 1. Download attached project file and open "AudioTest" Scene 2. Build Game (make sure WebGL support is active) 3.... Read more

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