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"undefined symbol: WebView_loadHtml (referenced by top-level compiled C/...
How to reproduce:1. Open the attached project “Main Metabloqs ProjectFiles.zip”2. Build the project for WebGL Expected results: Buil... Read more
WebGL build freezes when the build runs into NullReferenceException
Reproduction steps:1. Open the user’s attached project2. Go to Files → Build Settings3. Make sure that the selected Platform is WebG... Read more
[WebGL] Audio is different when using GetData and SetData to duplicate t...
Reproduction steps:1. Open the user’s attached project “webgl-audio-getdata”2. Build and Run the project on WebGL3. Click the “Play”... Read more
[WebGL] Web player fails to run when project is built with URP
Steps to reproduce: Open the attached "webGL-test.zip" project In File > Build Settings make sure that the "SampleScene" Scene is... Read more
Cursor.lockState still returns locked when "Esc" is pressed in the WebGL...
Reproduction steps: Open the attached project Open the “/Assets/Scenes/SampleScene.unity” Scene Build And Run the project as WebGL (... Read more
Web Stripping Tool contains a dead zone for right clicking on added builds
Steps to reproduce: Open the attached project Open the Web Stripping Tool window (Window -> Web Optimization -> Submodule Stri... Read more
Orientation locking throws exception on newer iOS Safari
https://forum.unity.com/threads/typeerror-screen-orientation-lock-is-not-a-function.1431259/ Read more
Application.targetFrameRate has no effect on the frame rate when used in...
Reproduction steps:1. Open the attached project “WebGLbug“2. Build and run the Player (File > Build And Run)3. Observe the Consol... Read more
WebGL build fails with a UnicodeDecodeError
Reproduction steps: Open the attached project (“LongLongRoad_II.zip“) Open the “/Assets/Scenes/LongLongRoad_II.unity” Scene Change t... Read more
[WebGL] Player crashes on "TypeError: null is not an object" when opened...
How to reproduce:1. Open the user’s attached "iOS 16 Crash.zip" project2. In the Build Settings select “WebGL” and build3. Open the ... Read more
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