Search Issue Tracker

1
votes
Fixed

[Android][Vulkan] SkinnedMeshRenderer doesn't render mesh when using Sna...

Vulkan

-

Nov 24, 2022

-

Version/s: 2022.2.0f1, 2023.1.0a21, 2023.2.0a1

How to reproduce:1. Open the user’s attached “AndroidSkinnedMesh” project2. Build and Run the “SkinnedChar” Scene on Android3. Obser... Read more

0
votes
Fixed

Number of SRP renderpass subpasses is limited to 8

Vulkan

-

Nov 26, 2025

-

Version/s: 6000.0.63f1, 6000.2.14f1, 6000.3.0f1, 6000.4.0a5, 6000.5.0a3

Steps to reproduce:1. Open attached user's project "bug-renderpass-limit.zip"2. Open the "SampleScene.unity" Scene and enter Play Mo... Read more

0
votes
Won't Fix

[Android] Frame rate drops to 40-50 FPS on some Android devices with spi...

Vulkan

-

Jan 31, 2024

-

Version/s: 2021.3.34f1, 2022.3.19f1, 2023.2.9f1, 2023.3.0b5, 6000.0.0b11, 6000.1.0a7, 6000.2.0a1, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

How to reproduce:1. Open the "IN_67380" project2. In the Build Settings "Run Device" dropdown, select the desired device3. Press Bui... Read more

0
votes
Won't Fix

[Android] ReadPixels gives different results when using Vulkan on some d...

Vulkan

-

Jun 08, 2023

-

Version/s: 2021.3.26f1, 2022.3.0f1, 2023.1.0b19, 2023.2.0a17

How to reproduce:1. Open the attached “IN-43014“ project2. Connect a device to your machine3. In the “Build Settings” click “Build A... Read more

0
votes
Fixed

"OnDemandRendering.renderFrameInterval" is ignored in the Player

Vulkan

-

May 31, 2023

-

Version/s: 2022.3.0f1, 2023.1.0b19, 2023.2.0a17

How to reproduce:1. Open the "IN_41680" project2. Press File -> Build And Run3. Observe the Player Expected result: "Random" upda... Read more

0
votes
Won't Fix

[Android] Failed to create a custom MSAA Render Texture when building on...

Vulkan

-

Dec 19, 2022

-

Version/s: 2020.3.42f1, 2021.3.15f1, 2022.2.1f1, 2023.1.0a21

Reproduction steps:1. Open the attached project "MSAABlackScreenTest_Android"2. Build and run on an ARM device3. Observe the Android... Read more

2
votes
Won't Fix

[Android] Textures glitch when building on some PowerVR GE8320 devices

Vulkan

-

Jan 17, 2023

-

Version/s: 2020.3.44f1

How to reproduce:1. Open the attached “repro“ project2. Build and Run for Android3. Complete the tutorial race4. Follow the guidelin... Read more

0
votes
Won't Fix

Project Settings window is black when changing Color Space from Gamma on...

Vulkan

-

Jan 27, 2023

-

Version/s: 2020.3.44f1, 2021.3.17f1, 2022.2.3f1, 2023.1.0a26

Reproduction steps:1. Open project “RefProbe-RGBM-URP”2. Make sure “Edit\Project Settings\Player\Other Settings\Graphics APIs for Wi... Read more

0
votes
Fixed

[Vulkan] There is no option to change the string being passed when Unity...

Vulkan

-

Jan 27, 2023

-

Version/s: 2020.3.44f1, 2021.3.17f1, 2022.2.4f1, 2023.1.0b2, 2023.2.0a1

How to reproduce:1. Open any project or create a new one2. Open Player settings (Edit>Project settings…>Player) Expected resul... Read more

0
votes
Fixed

Skinned Meshes glitch out in the Player when Optimized frame pacing is e...

Vulkan

-

Nov 24, 2025

-

Version/s: 6000.2.14f1, 6000.3.0f1, 6000.4.0a4, 6000.5.0a2

Reproduction steps:1. Open the attached “IN-123025“ project2. Build and Run the Android Player3. In the Player, move the slider at t... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.