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Fix In Review for 6000.3.5f1
Fix In Review for 6000.5.X
Fixed in 6000.4.0b4, 6000.5.0a5
Votes
0
Found in
6000.2.14f1
6000.3.0f1
6000.4.0a4
6000.5.0a2
Issue ID
UUM-128233
Regression
Yes
Skinned Meshes glitch out in the Player when Optimized frame pacing is enabled
Reproduction steps:
1. Open the attached “IN-123025“ project
2. Build and Run the Android Player
3. In the Player, move the slider at the top (it changes the fps)
4. Move the camera around
5. Observe the surrounding GameObjects
Expected result: No unusual behavior can be seen
Actual result: The Skinned meshes glitch out occasionally
Reproducible with: 6000.0.45f1, 6000.0.63f1, 6000.2.14f1, 6000.3.0f1, 6000.4.0a4, 6000.5.0a2
Not reproducible with: 6000.0.23f1, 6000.0.44f1
Testing environment: macOS 26.1
Reproducible with these devices:
VLNQA00521 - Galaxy S22 Ultra USA (SM-S908U), CPU: Snapdragon 8 Gen 1 (SM8450), GPU: Adreno 730, OS: 14
VLNQA00372 - Galaxy S21 5G (SM-G991U), CPU: Snapdragon 888, GPU: Adreno 660, OS: 12
VLNQA00422 - Galaxy S21 Ultra 5G (SM-G998B), CPU: Exynos 2100, GPU: Mali-G78, OS: 11
By reporter - Samsung S20 Ultra
By reporter - Redmi Note 9 pro, CPU: Snapdragon 720G (SM7125), GPU: Adreno 618
Not reproducible with these devices:
VLNQA00526 - samsung Galaxy A12 (SM-A125F), CPU: Mediatek MT6765 Helio P35 (12nm), GPU: PowerVR Rogue GE8320, OS: 12
Notes:
- The issue no longer appears or appears less after rotating the phone, minimizing the app or turning the phone display off and on
- Sometimes the issue appears more noticeably at lower fps, other times - at higher fps
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Resolution Note (fix version 6000.3.5f1):
Fixed in 6000.3.5f1
Resolution Note (fix version 6000.5.0a5):
Fixed in 6000.5.0a5
Resolution Note (fix version 6000.5):
Fixed in 6000.3.5f1
Resolution Note (fix version 6000.4.0b4):
Fixed in 6000.4.0b4