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Crash on vk::DataBuffer::CreateResource when opening project on machine ...
Reproduction steps: 1. Download the project from the attached link 2. Open "RunRepro.py" located in the project folder 3. Edit line ... Read more
Dynamic Resolution doesn't work when Graphics API is set to Vulkan
How to reproduce: 1. Open the user's attached "TestDynamicResolution.zip" project 2. Open the "SampleScene" Scene 3. Enter Play Mode... Read more
Linux Editor using Vulkan crashes at " GfxDeviceVK::EnsureValidBackbuffe...
How to reproduce: 1. Open the attached project (1335846.zip) 2. In the menu bar open the "ProBuilder" window by going to: Tools > Pr... Read more
[Vulkan] [Editor] Whole Game View gets cleared when Camera Clear Flags a...
Steps to reproduce: 1. Create a new Unity project 2. Navigate to Edit > Project Settings > Player > Other settings and set the Edito... Read more
[Android] [URP] Lens Flare vertical position in Android Builds is incons...
Reproduction steps: 1. Open the project "BugReportLensFlares" 2. Enter Play Mode, and notice how the Lens Flare position is aligned ... Read more
Crash in vk_icdNegotiateLoaderICDInterfaceVersion after opening new scen...
Steps to repro: 1. Open the attached case_1323367-Case_1263058DevVerify and launch the 'Test' scene; 2. Select File>Create New Scene... Read more
Cubemap is rendered with major artifacts when opening a project while fo...
Steps to reproduce: 1. Open the user's attached project with "-buildTarget Android -force-vulkan" command from Unity Hub 2. Select t... Read more
[Android]SystemInfo.supportsTessellationShaders is false on some devices...
Steps to reproduce: 1. Open the user's attached project "TessellationNotSupportPixelIssue-2021.2.zip" 2. Build it to Android Expect... Read more
[Vulkan][Editor] The Scene's GameObjects textures are seemingly random a...
How to reproduce: 1. Open the user's attached project "cubebug.zip" 2. Look at the Scene view Expected result: The Scene's GameObje... Read more
[Android] Unable to set target FPS as Application.targetFrameRate has st...
How to reproduce: 1. Open the attached project "1351579_2021.1.0a2.zip" 2. Load the Scene "SampleScene" 3. Build and Run the project... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mouse input is registered incorrectly in Custom RP when downscaling Render Target and rendering Overlay UI before final upscale
- Time.deltaTime is locked to the display's refresh rate when the built Player is moved to a Secondary Display and Windowed Mode is used
- Crash on RaiseException when importing a specific asset
- Crash on RaiseException when opening a specific project
- DownloadHandlerScript.CompleteContent is called twice when building for WebGL