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VR Stereo Display is named as null when calling XRSettings.loadedDeviceName
To reproduce:1. Open attached project;2. Open "test" scene;3. Make sure that XR is enabled and Stereo Display is set (Edit > Proj... Read more
Mock-HMD only view shows only the Left eye view for both sides
Steps to reproduce:1. Download and open the attched project2. Make sure Mock HMD is selected as the VR device3. Open scene4. Enter P... Read more
[VR]Editor freezes when generating textures for a substance material wit...
Steps to reproduce:1. Download and open the attached project("StrippedDown.zip")2. Notice that the "" has Animation Update rate of 2... Read more
Crash in object:wrapper_native_00007FFB70ED9BC0 (single,bool) when Steam...
To reproduce:1. Open attached project;2. Open "Main" scene;3. Enter Play mode. Expected result: Editor does not crash when SteamVR_L... Read more
using "UnityEngine.VR" and "UnityEngine.VR.WSA" do not get updated with ...
Steps to reproduce:1. Download the attached script("ToBeUpdated.cs")2. Import it into a new project Expected result: using statement... Read more
Crash in VRVuforia::CleanupDistortionMeshData when entering play mode an...
How to reproduce:1. Open attached project or create an empty project2. Go to File>Build Settings>Player Settings>XR Setting... Read more
Crash in aligned_free when entering Play Mode if Vuforia is set as prefe...
To reproduce:1. Open a new project;2. Go to Player Settings (Edit > Project Settings > Player);3. In XR Settings, check Virtua... Read more
If Vuforia AR is checked as enabled, it is impossible to disable it usin...
To reproduce:1. Open a new project;2. Go to Player Settings (Edit > Project Settings > Player);3. In the XR Settings, set Vufo... Read more
Crash in OpenVR::BuildTrackedDeviceName when looping through all availab...
To reproduce:1. Open attached project;2. Make sure OpenVR is enabled;3. Load the "Test" scene;4. Enter play mode;5. Select the 'Test... Read more
[Daydream] [Android] Performance issue on VR.WaitForGPU (takes 40ms+)
From Google: Latest on this is thatit's an issue with the Qualcomm graphics driver (i.e. 2-4ms extra GPU timebeyond what's expected ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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