Search Issue Tracker
Duplicate
Votes
0
Found in
2017.2.0b2
Issue ID
928384
Regression
No
Crash in aligned_free when entering Play Mode if Vuforia is set as preferred VR SDK
To reproduce:
1. Open a new project;
2. Go to Player Settings (Edit > Project Settings > Player);
3. In XR Settings, check Virtual Reality Supported;
4. Set Vuforia as the preferred VR SDK;
5. Enter Play mode.
Expected result: Editor does not crash.
Actual result: Editor crashes when entered Play mode and Vuforia is preferred VR SDK.
Reproduced on version: 2017.2.0b2.
Note: Vuforia is integrated into Unity since 2017.2.b02.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow
This is a duplicate of issue #927572