Search Issue Tracker
Duplicate
Votes
0
Found in
2017.2.0b2
Issue ID
928384
Regression
No
Crash in aligned_free when entering Play Mode if Vuforia is set as preferred VR SDK
To reproduce:
1. Open a new project;
2. Go to Player Settings (Edit > Project Settings > Player);
3. In XR Settings, check Virtual Reality Supported;
4. Set Vuforia as the preferred VR SDK;
5. Enter Play mode.
Expected result: Editor does not crash.
Actual result: Editor crashes when entered Play mode and Vuforia is preferred VR SDK.
Reproduced on version: 2017.2.0b2.
Note: Vuforia is integrated into Unity since 2017.2.b02.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
- White lighting artifact when a point light with a small emission range and "Hard Shadows" touches an object while a directional light with "Soft Shadows" and another point light are present
This is a duplicate of issue #927572