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[Daydream] Camera renders visual artifacts when high resolution image is...
To reproduce: 1.Download and open attached "Smart2VR.zip" project2.Build the project to a device.3.Open the application via DayDream... Read more
[Daydream] [Android] Performance issue on VR.WaitForGPU (takes 40ms+)
From Google: Latest on this is thatit's an issue with the Qualcomm graphics driver (i.e. 2-4ms extra GPU timebeyond what's expected ... Read more
[SteamVR]Secondary camera does not render to MainDisplay when SteamVR ri...
Steps to reproduce:1.Download and open the attached project2. Enter playmode3. Observe Game window Expected result: Secondary camera... Read more
[VR]Black bars appear around scene view and game view during play mode w...
Steps to reproduce:1. Create a new peoject2. Enable VR3. Enter Play mode4. Observe Scene window and Game Window Expected result: nor... Read more
Deleting SteamVR package or Oculus Utilities and reimporting them causes...
Steps to reproduce:1. Download and open the attached project2. Download "Oculus utilities for Unity" package3. Delete Oculus related... Read more
[VR] Unity freezes when VRSettings.enabled is set to false in the runtim...
Reproduction steps:1. Open the attached project "case_903910_small_project.zip";2. Build the project on Android platform;3. Open the... Read more
Switching to Scene View in Play mode crash
Steps to reproduce:1) Download and open attached project "case_906203-TestLiquidOrgan.zip"2) Make sure HMD is connected and VR mode ... Read more
[VIVE] Neither Play mode nor built player appears on Vive HMD
Using Unity 2017.1.0b3 I cannot see my scene on the Vive HMD in Play mode. Nor can I see Standalone players built with Unity 2017.1.... Read more
Crash in OpenVR::BuildTrackedDeviceName when looping through all availab...
To reproduce:1. Open attached project;2. Make sure OpenVR is enabled;3. Load the "Test" scene;4. Enter play mode;5. Select the 'Test... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
- White lighting artifact when a point light with a small emission range and "Hard Shadows" touches an object while a directional light with "Soft Shadows" and another point light are present