Search Issue Tracker
[Crash | VR] Graphics Jobs and VR support enabled in Point Light scene c...
1) Download project 2) Setup CV1 3) Build an run the App 4) Observe crash Notes: - This only occurs in the standalone app - The cr... Read more
[HoloLens] Black screen in any emulation mode when cameras "AllowMSAA" =...
Steps to reproduce: 1. Open attached project "emulation-test.zip" 2. Open "test" scene 3. Select "Main Camera" in the Hierarchy 4. M... Read more
[VR]Black bars appear around scene view and game view during play mode w...
Steps to reproduce: 1. Create a new peoject 2. Enable VR 3. Enter Play mode 4. Observe Scene window and Game Window Expected result... Read more
[HoloLens] Tracking is completely broken when cameras "Allow MSAA" is tr...
Steps to reproduce: 1. Open attached project 2. Open "StaticCubes" scene 3. Select "Main Camera" in the Hierarchy 4. Make sure camer... Read more
Scene in the Oculus Rift Headset is darker compared to the Editor when S...
To reproduce: 1. Open attached project; 2. Open "Level1" scene; 3. Make sure Single Pass is enabled (Edit > Project Settings > Pla... Read more
Crash in UnityEditor.EditorGUIUtility:INTERNAL_CALL_RenderGameViewCamera...
To reproduce: 1. Open attached project; 2. Open "test" scene; 3. In the Game window, select Display 2; 4. Choose Main Camera and di... Read more
Standalone build crashes when Stereo Rendering Mode is set to Single Pass
To reproduce: 1. Open the project folder, attached by user, in Explorer 2. Go to build folder 3. Make sure the Oculus VR Headset is... Read more
[VR] Occlusion mesh is rendered in game view
[VR] Occlusion mesh is rendered in game view 2. How we can reproduce it using the example you attached 1) Download attached project... Read more
[SinglePassStereo] Singlepass stereo renders black on Standalone Player ...
[SinglePassStereo] Singlepass stereo renders black on Standalone Player and in Editor 2. How we can reproduce it using the example ... Read more
[Daydream] Camera renders visual artifacts when high resolution image is...
To reproduce: 1.Download and open attached "Smart2VR.zip" project 2.Build the project to a device. 3.Open the application via DayDr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “[Worker0] Could not generate preview image“ error when opening macOS native plugin in the Inspector with Architecture to build for set to ARM 64-bit
- [iOS] Application.absoluteURL is empty on Awake/Start when opening via deep link with Splash Screen disabled
- Crash on MemoryManager::Deallocate when rapidly calling Addressables.LoadAssetAsync
- Crash on physx::shdfnd::atomicIncrement when adjusting values on a character controller component after entering Play mode in Prefab edit mode
- [Rendering Debugger] [NewInputSystem] Debug Overlays in Play mode throws InvalidOperationException when using New Input System