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0
votes
Fixed

Crash when moving a lot of Shuriken Particle systems

Visual Effects - Legacy

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Jan 18, 2022

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Version/s: 2022.1, 2022.1.0b4

Having a lot of particles in Shuriken in the scene, and moving them while they are all playing causes a crash. Repro steps:- downloa... Read more

0
votes
Fixed

Duplicate Unlit Particle System draw calls can't be batched when there a...

Visual Effects - Legacy

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Feb 10, 2022

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Version/s: 2019.4, 2020.3, 2020.3.26f1, 2021.2, 2022.1, 2022.2

Reproduction steps:1. Open the user's attached "UnlitBatchingRepro.zip" project2. Open the "BatchBroken" Scene3. Enter Play mode4. O... Read more

0
votes
Fixed

Particle System Effects are not flipped "inside out" when using the GL.i...

Visual Effects - Legacy

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May 24, 2022

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Version/s: 2020.3.23f1, 2020.3.30f1, 2021.2.1f1, 2021.2.15f1, 2022.1.0a13, 2022.1.0b10, 2022.2.0a7

How to reproduce:1. Open the attached project "ParticleInvert.zip"2. Open "SampleScene" Scene3. Select the Main Camera in the Hierar... Read more

5
votes
Active

Particle trail dies when particle is killed through code when "Die With ...

Visual Effects - Legacy

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Feb 23, 2022

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Version/s: 2019.4, 2020.3, 2021.2, 2021.2.10f1, 2022.1, 2022.2

Reproduction steps:1. Download and open the attached "GetSetParticlesIsKillingTrails.zip" project2. In the Hierarchy window, select ... Read more

0
votes
By Design

Warnings are logged when entering Play Mode if Particle System is using ...

Visual Effects - Legacy

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Jan 16, 2022

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Version/s: 2020.3, 2020.3.25f1, 2021.2, 2022.1, 2022.2

How to reproduce:1. Open the user attached project2. Enter Play Mode3. Observe the Console window Expected result: No warningsActual... Read more

3
votes
Active

ParticleSystem.Simulate glitches when using a long time period with part...

Visual Effects - Legacy

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Mar 13, 2022

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Version/s: 2019.4, 2020.3, 2021.2, 2021.2.15f1, 2022.1, 2022.2

Reproduction steps:1. Open the user's project2. Press Play Expected result: No particles are glitchyActual result: Third column's 60... Read more

0
votes
By Design

Unity default "Particles/Standard Surface" Shader allocates too much mem...

Visual Effects - Legacy

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Mar 17, 2022

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Version/s: 2019.4, 2020.3, 2020.3.29f1, 2021.3, 2022.1, 2022.2

How to reproduce:1. Open the attached "case_1411407" project2. Open the "Window -> Analysis -> Memory Profiler" window from th... Read more

1
votes
Fixed

Particle system ignores the Shape parameter and shoots particles in the ...

Visual Effects - Legacy

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Mar 15, 2022

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Version/s: 2019.4, 2020.3, 2021.2, 2021.2.7f1, 2021.3, 2022.1, 2022.2

How to reproduce:1. Open the attached project "ParticleZeroSurfaceBug.zip"2. Open the "Bug" Scene3. Enter the Play mode Expected res... Read more

0
votes
Won't Fix

Callback of the Triggers module does not return collider data for more t...

Visual Effects - Legacy

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Feb 20, 2022

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Version/s: 2020.3, 2020.3.28f1, 2021.3, 2022.1, 2022.2

Reproduction steps:1. Open the user's attached project2. Select the "Particle System" GameObject in the Hierarchy window Expected re... Read more

0
votes
Fixed

[Backport] Duplicate Unlit Particle System draw calls can't be batched w...

Visual Effects - Legacy

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May 24, 2022

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Version/s: 2021.3.3f1, 2022.1.1f1

Reproduction steps:1. Open the user's attached "UnlitBatchingRepro.zip" project2. Open the "BatchBroken" Scene3. Enter Play mode4. O... Read more

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