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0
votes
Fixed

[Particle System] Ribbon trails are connected in the wrong order when us...

Visual Effects - Legacy

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Jul 09, 2020

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Version/s: 2018.4, 2019.4.3f1, 2020.2

How to reproduce:1. Open user's attached "RibbonTrailsBug.zip" project2. Go to Edit -> Project Settings3. Select the Time menu it... Read more

0
votes
Fixed

Crash in StackAllocator::TryDeallocate when calling ParticleSystemRender...

Visual Effects - Legacy

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Jul 10, 2020

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Version/s: 2018.4, 2019.4.2f1, 2020.2

How to reproduce:1. Open user-submitted project (BakeMeshCrash.zip)2. Open the SampleScene3. Enter Play Mode Expected result: the Ed... Read more

1
votes
Fixed

Particles are not visible in the Cube Render Texture when using Camera.R...

Visual Effects - Legacy

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Jun 02, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0a17

How to reproduce:1. Open the user's attached "2021.2.0a17_3d_360particles" project2. Open the "cubemapParticles" Scene3. Enter the P... Read more

0
votes
Fixed

ParticleSystemRenderer appears when ParticleSystem component is removed ...

Visual Effects - Legacy

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May 03, 2019

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Version/s: 2018.4.0f1, 2019.1.1f1, 2019.2.0a15, 2019.3.0a2

Steps:1. Add "GameObject -> Effects -> Particle System" and make a prefab out of it2. Select ParticleSystem prefab instance3. ... Read more

0
votes
Fixed

Particle System duration property's value has double precision

Visual Effects - Legacy

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Mar 06, 2021

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Version/s: 2018.4, 2019.4, 2020.2, 2020.2.6f1, 2021.1, 2021.2

How to reproduce:1. Create a new project2. Create a new Particle System in the Hierarchy window (Right-click -> Effects -> Par... Read more

0
votes
Won't Fix

[Shuriken] Particle travels a shorter distance when in Play Mode

Visual Effects - Legacy

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Jun 20, 2020

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Version/s: 2018.4, 2019.4.1f1, 2020.2

How to reproduce:1. Open project from the attached file "1257373.zip"2. Open the Scene View and select "Particle System" GameObject ... Read more

0
votes
Won't Fix

Freeze/crash on DualThreadAllocator<DynamicHeapAllocator<LowLevelAllocat...

Visual Effects - Legacy

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Jul 27, 2020

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Version/s: 2018.4, 2018.4.20f1, 2019.4, 2020.1, 2020.2

Reproduction steps:1. Open user's attached project2. Open scene "SampleScene"3. In the Inspector, Select "Particle System"-- observe... Read more

0
votes
Fixed

Number of SetPass calls increase when there's no Trails Material selected

Visual Effects - Legacy

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Jun 05, 2020

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Version/s: 2018.4, 2019.3.13f1, 2020.2

How to reproduce:1. Open the attached "ParticlesBatchingTest" project2. Open the "SampleScene" Scene3. Enter the Play Mode4. Press L... Read more

3
votes
Won't Fix

ParticleSystem's Sub Emitter startColor is not applied correctly when Ca...

Visual Effects - Legacy

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Jul 03, 2020

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Version/s: 2018.4, 2019.4.1f1, 2020.2

How to reproduce:1. Open attached "ParticleSubEmitterIssue" project2. Press the Play button3. Observe the Game View window Expected ... Read more

3
votes
Won't Fix

Particles are facing the Camera instead of up when they are played

Visual Effects - Legacy

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Aug 19, 2020

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Version/s: 2018.4, 2019.4.5f1, 2020.2

How to reproduce:1. Open user's attached "New Unity Project4" project2. Open the "SampleScene" Scene3. In the Hierarchy select the "... Read more

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