Search Issue Tracker

0
votes
Fixed

Sub Emitter particle's width is twice its height when Separate Axes in t...

Visual Effects - Legacy

-

Sep 20, 2019

-

Version/s: 2018.4.0f1, 2018.4.9f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Open the attached project "Any3D.zip" 2. Load "SampleScene" scene 3. Observe the particles in Game view Expect... Read more

0
votes
Fixed

Applying vertex stream layout to a particle system does not work in Pref...

Visual Effects - Legacy

-

Aug 29, 2019

-

Version/s: 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2019.3.0b1, 2020.1.0a1

How to reproduce: 1. Open the attached "VertexStreamsPrefab.zip" project 2. In the Project window, open the "Rain" prefab 3. In the ... Read more

0
votes
Duplicate

The Key does not add in the Trail Renderer when adding from Right-Click ...

Visual Effects - Legacy

-

Aug 28, 2019

-

Version/s: 2019.2.0b4, 2019.2.2f1, 2019.3.0a4, 2020.1.0a1

How to reproduce: 1. Open "SampleScene" Scene in the attached "repro1179947.zip" Project 2. Click on "Main Camera" GameObject 3. Rig... Read more

0
votes
Fixed

[Shuriken] Text overlaps with the dropdown icon in the Particle Effect w...

Visual Effects - Legacy

-

Aug 29, 2019

-

Version/s: 2019.3.0a3, 2019.3.0b1

[Shuriken] Text overlaps with the dropdown icon in the Particle Effect window when Simulate layers is set to Ignore Raycast Text o... Read more

0
votes
By Design

[Shuriken] light prefab asset can't be located from asset finder in part...

Visual Effects - Legacy

-

Aug 30, 2019

-

Version/s: 2018.3.0f2

[Shuriken] light prefab asset can't be located from asset finder in particle effects Steps To Reproduce: 1. Create a new project ... Read more

1
votes
Fixed

Particle System is not playing on awake when Reload Scene enter Play mod...

Visual Effects - Legacy

-

Aug 29, 2019

-

Version/s: 2019.3, 2019.3.0b1, 2020.1.0a1

How to reproduce: 1. Open the attached project "1180343.zip" 2. Enter Play mode Expected result: Particle System starts playing Act... Read more

0
votes
Fixed

[Editor] Particle rendering breaks if loading RenderDoc after rendering ...

Visual Effects - Legacy

-

May 18, 2021

-

Version/s: 2019.4

* Create empty project * Create Particle System * Play Particle System * Load RenderDoc via the in-Editor button * Notice particle r... Read more

0
votes
Won't Fix

Particle System does not update the referenced Sprite when changing PPU ...

Visual Effects - Legacy

-

May 23, 2020

-

Version/s: 2018.4, 2019.3.1f1, 2020.2

Reproduction steps: 1. Open the project from the attached file "1249923.zip" 2. Open the SampleScene and select "Particle System" in... Read more

0
votes
Won't Fix

[Main] Particles using mesh shape emission don't emit if the start color...

Visual Effects - Legacy

-

Sep 19, 2019

-

Version/s: 2019.3.0b4

Repro steps: 1. Create a new particle system 2. Set the emission shape to mesh and assign a default cube 3. Change the start color's... Read more

0
votes
Fixed

OnValidate is called every Frame when Prefab Asset in Project Window is ...

Visual Effects - Legacy

-

Aug 24, 2019

-

Version/s: 2019.1.0f2, 2019.2.0a1, 2019.2.0f1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Open user's attached project (OnValidateCalledEveryFrame.zip) 2. In Project Window select "Spline" prefab Expe... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.