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0
votes
Fixed

[Shuriken] Particle with Outside Trigger only dies when it hits the Coll...

Visual Effects - Legacy

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Mar 29, 2021

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Version/s: 2018.4, 2019.4, 2020.2.1f1, 2020.3, 2021.1, 2021.2

How to reproduce: 1. Open the user's attached "Bug.zip" project 2. Open the "SampleScene" Scene 3. Select the "Bubbles Large Trigger... Read more

0
votes
Fixed

Crash in ParticleSystemParticles::CopyToArrayAOS() when calling Particle...

Visual Effects - Legacy

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Jan 05, 2020

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Version/s: 2018.4, 2019.2, 2019.2.9f1, 2019.3, 2020.1

How to reproduce: 1. Open tester-attached project (ParticleCrash) 2. In SampleScene enter Play Mode 3. Press 'Space' to call Particl... Read more

0
votes
Fixed

Paused/stopped particle systems are being calculated and using cpu on th...

Visual Effects - Legacy

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Feb 10, 2020

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Version/s: 2018.4, 2018.4.16f1, 2019.2, 2019.3

How to reproduce: 1. Open attached project "ParticleSystemTest.zip" 2. Enter Play mode 3. Open Profiler window 4. Change view type ... Read more

0
votes
Fixed

Crash on CreateDirect3D11SurfaceFromDXGISurface when calling DrawRendere...

Visual Effects - Legacy

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Feb 01, 2020

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Version/s: 2018.1.1f1, 2018.4, 2019.3, 2019.3.0f6, 2020.1

How to reproduce: 1. Open attached project "Case_1216216" 2. If a Debug.Log "Will Attempt to call DrawRenderer" does not show up in ... Read more

0
votes
Fixed

TrailRenderer.SetPosition will log a Index out of bounds error when inde...

Visual Effects - Legacy

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May 13, 2021

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Version/s: 2018.4, 2019.4, 2019.4.23f1c1, 2020.3, 2021.1, 2021.2

How to reproduce: 1. Open the attached project 2. Open SampleScene 3. Select GameObject in the Scene Hierarchy 4. Move it around in ... Read more

0
votes
Fixed

ParticleSystemRenderer appears when ParticleSystem component is removed ...

Visual Effects - Legacy

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May 03, 2019

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Version/s: 2018.4.0f1, 2019.1.1f1, 2019.2.0a15, 2019.3.0a2

Steps: 1. Add "GameObject -> Effects -> Particle System" and make a prefab out of it 2. Select ParticleSystem prefab instance 3. Rem... Read more

0
votes
Won't Fix

Freeze/crash on DualThreadAllocator<DynamicHeapAllocator<LowLevelAllocat...

Visual Effects - Legacy

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Jul 27, 2020

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Version/s: 2018.4, 2018.4.20f1, 2019.4, 2020.1, 2020.2

Reproduction steps: 1. Open user's attached project 2. Open scene "SampleScene" 3. In the Inspector, Select "Particle System" -- obs... Read more

0
votes
Fixed

[Shuriken] Removing all Visible Columns from the line renderer component...

Visual Effects - Legacy

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Jul 03, 2020

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Version/s: 2018.4, 2019.4, 2020.1, 2020.2, 2020.2.0a17

When all Columns are removed from the position property in the Line Renderer component throw ArgumentException, This Line Renderer c... Read more

2
votes
Fixed

SubEmitter Birth particle is offset when first emitted

Visual Effects - Legacy

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May 14, 2020

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Version/s: 2018.4

1) Open attached package 2) Press play 3) Notice the first sub emitter particle is offset from the parent Read more

0
votes
Fixed

Memory leak in Line Renderer when build is running in batchmode

Visual Effects - Legacy

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Mar 02, 2020

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Version/s: 2017.4, 2018.4, 2019.3, 2019.3.3f1, 2020.1, 2020.2

Reproduction steps: 1. Open the attached project "1224501.zip" 2. Build the project 3. Run the built project from Terminal/Power She... Read more

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