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0
votes
Fixed

Console throws IndexOutOfRangeException when editing Curves after deleti...

Visual Effects - Legacy

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Feb 21, 2019

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Version/s: 2017.4.0f1, 2019.2.0a5

To reproduce: 1. Download attached project “CurveTonsyt.zip" and open in Unity2. Open "SampleScene" scene3. In Hierarchy select "Par... Read more

0
votes
By Design

Particle System set to Ring Buffer Mode "Pause" or "Loop" leave particle...

Visual Effects - Legacy

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Feb 18, 2019

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Version/s: 2018.3.0a1, 2018.3.6f1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open attached project (Bug.zip)2. Enter Play Mode3. Rotate Camera to the sky4. Stop Particles5. See that the Par... Read more

0
votes
Fixed

[Shuriken] Editor crashes on resetting Particle system properties via co...

Visual Effects - Legacy

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Feb 26, 2019

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Version/s: 2018.3.6f1, 2019.1.0b5

Editor crashes on resetting Particle system properties via cogwheel. Steps to reproduce:1. Create a new project.2. Right-click in Hi... Read more

0
votes
By Design

Particle systems do not render shader that uses Tangent.w value when ren...

Visual Effects - Legacy

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Dec 06, 2018

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Version/s: 2017.4.16f1, 2018.2.0a1

To reproduce:1. Open attached project;2. Press play3. Notice that the left particle system is white Actual result: The Particle syst... Read more

0
votes
By Design

[Particle System] Hidden particle system not unloaded when entering Play...

Visual Effects - Legacy

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Aug 21, 2020

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Version/s: 2019.3.0f6, 2019.4, 2021.1

Reproduction steps:1. Open the attached project "PointCloudIssueSample.zip"2. In the Project window under "Assets/Scenes" open "Samp... Read more

0
votes
By Design

Unity default "Particles/Standard Surface" Shader allocates too much mem...

Visual Effects - Legacy

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Mar 17, 2022

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Version/s: 2019.4, 2020.3, 2020.3.29f1, 2021.3, 2022.1, 2022.2

How to reproduce:1. Open the attached "case_1411407" project2. Open the "Window -> Analysis -> Memory Profiler" window from th... Read more

6
votes
Fixed

Particle system billboard particles are invisible when specific "3D Star...

Visual Effects - Legacy

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Jun 17, 2019

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Version/s: 2018.3.6f1, 2019.1.0a15, 2019.1.0f2, 2019.2.0a2, 2019.3.0a1

How to reproduce:1. Open attached project "ParticleSystemTest2019.1.zip" and scene "SampleScene"2. In Hierarchy window, select "Part... Read more

7
votes
Fixed

Frame Debugger breaks Editor windows when cycling through drawcalls with...

Visual Effects - Legacy

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Mar 12, 2019

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Version/s: 2018.3.6f1, 2018.3.8f1, 2019.1.0b3, 2019.2.0a4

How to reproduce:1. Open user-submitted project (FrameDebuggerGlitch) and 'SampleScene' scene2. Check that the 'Dynamic Batching' op... Read more

0
votes
Fixed

[GPU Instancing] Extra mesh particles are being spawned when using GPU i...

Visual Effects - Legacy

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Mar 21, 2019

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Version/s: 2019.1.0b7

Repro steps:1. Open SampleScene from the attached project.2. Ensure that GPU instancing is enabled on the particle system3. Simulate... Read more

0
votes
Fixed

[GPU Instancing] Sort Mode does not work for GPU instanced meshes

Visual Effects - Legacy

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Mar 21, 2019

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Version/s: 2019.1.0b7

Repro steps:1. Open SampleScene from the attached project2. Simulate the particle system (it will play 3 quick bursts)3. Confirm GPU... Read more

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