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0
votes
Fixed

[Shape] Shape Transform gizmo turns black when a system's transform is s...

Visual Effects - Legacy

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Feb 21, 2019

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Version/s: 2019.1.0b5

Repro steps:1. Create a new particle system2. Expand the shape module, and enable the scale gizmo3. In the scene view, make sure the... Read more

0
votes
Fixed

Console throws IndexOutOfRangeException when editing Curves after deleti...

Visual Effects - Legacy

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Feb 21, 2019

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Version/s: 2017.4.0f1, 2019.2.0a5

To reproduce: 1. Download attached project “CurveTonsyt.zip" and open in Unity2. Open "SampleScene" scene3. In Hierarchy select "Par... Read more

0
votes
By Design

Particle System set to Ring Buffer Mode "Pause" or "Loop" leave particle...

Visual Effects - Legacy

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Feb 18, 2019

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Version/s: 2018.3.0a1, 2018.3.6f1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open attached project (Bug.zip)2. Enter Play Mode3. Rotate Camera to the sky4. Stop Particles5. See that the Par... Read more

0
votes
Fixed

[Shuriken] Editor crashes on resetting Particle system properties via co...

Visual Effects - Legacy

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Feb 26, 2019

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Version/s: 2018.3.6f1, 2019.1.0b5

Editor crashes on resetting Particle system properties via cogwheel. Steps to reproduce:1. Create a new project.2. Right-click in Hi... Read more

0
votes
By Design

The properties of the particle system are overlapping on resizing the in...

Visual Effects - Legacy

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Apr 28, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0a15

The properties of the particle system are overlapping on resizing the inspector window. All the properties of the particle system ar... Read more

0
votes
Fixed

Material Emission behavior is different in the Player when the emission ...

Visual Effects - Legacy

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Mar 31, 2023

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Version/s: 2020.3.46f1, 2021.3.21f1, 2022.2.11f1

Reproduction steps:1. Open the “WebGLBugReprots” Project2. Open the “Assets/Scenes/ParticleBug.unity” Scene3. Enter the Play Mode an... Read more

0
votes
Duplicate

The Key does not add in the Trail Renderer when adding from Right-Click ...

Visual Effects - Legacy

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Aug 28, 2019

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Version/s: 2019.2.0b4, 2019.2.2f1, 2019.3.0a4, 2020.1.0a1

How to reproduce:1. Open "SampleScene" Scene in the attached "repro1179947.zip" Project2. Click on "Main Camera" GameObject3. Right-... Read more

7
votes
Fixed

Frame Debugger breaks Editor windows when cycling through drawcalls with...

Visual Effects - Legacy

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Mar 12, 2019

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Version/s: 2018.3.6f1, 2018.3.8f1, 2019.1.0b3, 2019.2.0a4

How to reproduce:1. Open user-submitted project (FrameDebuggerGlitch) and 'SampleScene' scene2. Check that the 'Dynamic Batching' op... Read more

0
votes
Fixed

[GPU Instancing] Extra mesh particles are being spawned when using GPU i...

Visual Effects - Legacy

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Mar 21, 2019

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Version/s: 2019.1.0b7

Repro steps:1. Open SampleScene from the attached project.2. Ensure that GPU instancing is enabled on the particle system3. Simulate... Read more

0
votes
Fixed

[GPU Instancing] Sort Mode does not work for GPU instanced meshes

Visual Effects - Legacy

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Mar 21, 2019

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Version/s: 2019.1.0b7

Repro steps:1. Open SampleScene from the attached project2. Simulate the particle system (it will play 3 quick bursts)3. Confirm GPU... Read more

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