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[Shape] Shape Transform gizmo turns black when a system's transform is s...
Repro steps:1. Create a new particle system2. Expand the shape module, and enable the scale gizmo3. In the scene view, make sure the... Read more
Console throws IndexOutOfRangeException when editing Curves after deleti...
To reproduce: 1. Download attached project “CurveTonsyt.zip" and open in Unity2. Open "SampleScene" scene3. In Hierarchy select "Par... Read more
Particle System set to Ring Buffer Mode "Pause" or "Loop" leave particle...
How to reproduce:1. Open attached project (Bug.zip)2. Enter Play Mode3. Rotate Camera to the sky4. Stop Particles5. See that the Par... Read more
[Shuriken] Editor crashes on resetting Particle system properties via co...
Editor crashes on resetting Particle system properties via cogwheel. Steps to reproduce:1. Create a new project.2. Right-click in Hi... Read more
The properties of the particle system are overlapping on resizing the in...
The properties of the particle system are overlapping on resizing the inspector window. All the properties of the particle system ar... Read more
Material Emission behavior is different in the Player when the emission ...
Reproduction steps:1. Open the “WebGLBugReprots” Project2. Open the “Assets/Scenes/ParticleBug.unity” Scene3. Enter the Play Mode an... Read more
The Key does not add in the Trail Renderer when adding from Right-Click ...
How to reproduce:1. Open "SampleScene" Scene in the attached "repro1179947.zip" Project2. Click on "Main Camera" GameObject3. Right-... Read more
Frame Debugger breaks Editor windows when cycling through drawcalls with...
How to reproduce:1. Open user-submitted project (FrameDebuggerGlitch) and 'SampleScene' scene2. Check that the 'Dynamic Batching' op... Read more
[GPU Instancing] Extra mesh particles are being spawned when using GPU i...
Repro steps:1. Open SampleScene from the attached project.2. Ensure that GPU instancing is enabled on the particle system3. Simulate... Read more
[GPU Instancing] Sort Mode does not work for GPU instanced meshes
Repro steps:1. Open SampleScene from the attached project2. Simulate the particle system (it will play 3 quick bursts)3. Confirm GPU... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- MissingReferenceException errors are thrown after entering Play mode when multiple Inspector windows are displaying different objects with Grid Layout Group component
- "Can't change name, category with the same name already exists" Error is logged when renaming a Category to a name with a trailing space in the VFX Graph Blackboard
- Delete does nothing on an in-use Custom Attribute when re-triggered after cancelling the deletion confirmation prompt in the VFX Graph Blackboard
- No Ellipses are used for the Visual Effect Graph Create Context Menu Option
- Crash on LaunchBugReporter when opening a specific project using DirectX 12