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Player crashes when Legacy Particle systems in Asset bundle 2017 are used
How to reproduce: 1. Open attached project ("vrchat-legacy-particle-crash.zip") 2. Make sure scripting backend is set to IL2CPP 3. B... Read more
Sub Emitter created Particle Systems Rotation is inconsistent when rotat...
How to reproduce: 1. Download and open the attached project "1168251.zip" 2. Select the Particle System GameObject in the Hierarchy ... Read more
Particle System Trails change their size randomly when there is a Realti...
Steps to reproduce: 1. Open the attached project "case_1117520_particle_system" 2. Navigate to Project-> Assets-> Scenes and open "S... Read more
Particles are not destroyed when they are spawned off screen
How to reproduce: 1. Open the attached project 2. Enter the Play mode 3. Go to the Hierarchy window -> Select the Main Camera -> go ... Read more
Crash in GenerateParticleGeometry when a Particle System with Sprites Te...
How to reproduce: 1. Create a new Unity project 2. Create a new Particle System 3. Set the 'Start Lifetime' parameter to 'Infinite' ... Read more
[Particle Jobs] Triggering a recompile while a particle job is running c...
Repro steps: 1. Open SampleScene from the attached project 2. Press Play 3. In Scripts, reimport the ParticleJob script 4. Unity cra... Read more
[Shuriken] Shape transform scale property breaks down upon changing it t...
Shape transform scale property breaks down upon changing it to zero or negative value. Steps to reproduce: 1. Create a new project.... Read more
Particle is not visible in RenderTexture when Renderer's material is set...
How to reproduce: 1. Open the user's attached "RenderTexture.zip" project 2. Open the "SCene" Scene 3. Enter Play Mode 4. Select the... Read more
Particle System with Prewarm does not pre-initialize the Particle Effect...
How to reproduce: 1. Open the project from the attached file "1222573.zip" 2. Select the "Particle System" GameObject from Hierarchy... Read more
[SubEmitters] Grand-children not working as sub emitters
Repro steps: 1. Open the attached project. 2. Observe how both Particle System A and B are using C as a sub emitter. 3. Play the eff... Read more
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