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gParticleSystemTRSInterest|gParticleSystemScaleInterest not cleaned up p...
1) Create a new project and import the Unity Tower Defense Template from the asset store. 2) Load the MainMenu scene and press play.... Read more
Some particles fail to collide with the object when spawning a lot of pa...
How to reproduce: 1. Open attached project ("repro_case_1082981.zip") 2. Press Play 3. With your mouse in the Game View direct part... Read more
[Renderer] Dragging around the scene view while the game view is open pr...
Repro steps: - Open the 09_Collisions scene from the FTP project - Enter play mode - With the Scene and Game view side-by-side, drag... Read more
[Shuriken] Unity Crashes when triggering a Null Subemitter
Reproduction steps: 1. Open user attached project 2. Open "Assets\Scenes\SampleScene" 3. Press Play Expected result: A Null Referen... Read more
ParticleSystem.SetParticles crashes the Editor when writing particle lis...
How to reproduce: 1. Download the tester-attached package(CrashPackage.unitypackage) 2. Create a new Unity project 3. Import the pac... Read more
ParticleSystemRenderer appears when ParticleSystem component is removed ...
Steps: 1. Add "GameObject -> Effects -> Particle System" and make a prefab out of it 2. Select ParticleSystem prefab instance 3. Rem... Read more
[URP]Particles are not stretched according relative to Camera when Parti...
Steps to reproduce: 1. Open the user's attached project "StretchedParticleBug.zip" 2. Enter Play mode Expected results: Particles w... Read more
[Particles][Android] Render mode Mesh, renders Mesh at world 0,0,0 when ...
Steps to reproduce: 1. Switch to the android platfrom 2. Open ParticleTest.unity 3. Select the particle system 4. Play the system E... Read more
Particle system doesn't emit if parent object is not moving
To reproduce: 1. Open users attached project "ParticlesDemo.zip" 2. Enter Play mode 3. Observe as "Parent" game object with Animator... Read more
Particle System is emitting sliced sprites inaccurately when Renderer Ma...
How to reproduce: 1. Download, extract and open the attached project (1095741repro.zip) 2. Open 'repro' scene 3. Click on the Partic... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow