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0
votes
Fixed

[Renderer] Multi-selecting billboard and mesh particles hides the partic...

Visual Effects - Legacy

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Sep 04, 2018

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Version/s: 2018.3.0a7

Repro steps:1. Create a default particle system2. Duplicate the system, and in Renderer change the Render Mode to Mesh3. Select both... Read more

1
votes
Not Reproducible

Particle System's Renderer complains about Vertex Streams not matching w...

Visual Effects - Legacy

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Sep 11, 2018

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Version/s: 2018.2.0f2

How to reproduce:1. Open a new Unity project2. Import user's "Bug_report_Particles.unitypackage"3. Find "EstelaDesierto_Real_MBT_GPU... Read more

3
votes
Fixed

[Particle System] Module values are not copied when right-clicking and s...

Visual Effects - Legacy

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Feb 13, 2021

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Version/s: 2020.2, 2021.1, 2021.1.0b5, 2021.2

Reproduction steps:1. Open the user's attached project and SampleScene scene2. In the Hierarchy window, select Particle System GameO... Read more

2
votes
Won't Fix

LineRenderer sometimes doesn't draw lines when lines are shorter than ~0...

Visual Effects - Legacy

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Aug 10, 2023

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Version/s: 2021.3.29f1, 2022.3.6f1, 2023.1.7f1, 2023.2.0b3

Reproduction steps:1. Open the project "ShorLineRenderer"2. Open Scene "SampleScene" (Assets>Scenes>SampleScene)3. In the Hier... Read more

0
votes
Won't Fix

[SubEmitters] Grand-children not working as sub emitters

Visual Effects - Legacy

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Jul 10, 2019

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Version/s: 2019.3.0a9

Repro steps:1. Open the attached project.2. Observe how both Particle System A and B are using C as a sub emitter.3. Play the effect... Read more

0
votes
Won't Fix

ParticleSystem doesn't respect the LocalScale scaling mode

Visual Effects - Legacy

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Sep 11, 2018

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Version/s: 2017.4.10f1

How to reproduce:1. Open the user-submitted Project and open the "Test" scene2. Enter Play mode3. Press 1 on the keyboard and observ... Read more

0
votes
Fixed

No errors are thrown when trying to play particle system that is not ins...

Visual Effects - Legacy

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Jul 23, 2018

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Version/s: 2018.2.0f2

To reproduce:1. Open project2. In the top menu bar select MyMenu -> Bake Mesh Expected vs Actual: an error should be thrown when ... Read more

0
votes
Fixed

Shadows appear tiled when Render Mode is Mesh and GPU Instancing is enabled

Visual Effects - Legacy

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Sep 12, 2018

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Version/s: 2018.1.0a3, 2018.2.0f2

Settings in Particle System for reproduction: Texture Sheet Animation enabled (is not necessary, helps to see the shadow texture) Re... Read more

0
votes
Fixed

Particle system does not Emit until a Fixed Timestep has passed

Visual Effects - Legacy

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Jul 23, 2021

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Version/s: 2020.3, 2021.1, 2021.1.7f1, 2021.2, 2022.1

Reproduction steps:1. Open user attached Project2. Press Pause3. Press Play3. Step frame by frame4. Exit Play mode5. Change the Fixe... Read more

0
votes
Fixed

[Shuriken] MissingReferenceException errors are thrown on deleting Parti...

Visual Effects - Legacy

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May 19, 2020

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Version/s: 2020.1.0a26, 2020.2, 2020.2.0a12

GUI Error & MissingReferenceException errors are thrown on deleting Particle System child game object which is created from Part... Read more

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