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[VFX Graph] Two systems with the same Setup have same Random Fetch.
How to reproduce: open the provided Package Drag and drop the VFX Asset in a Scene Actual Result:Notice that the two Firework are pe... Read more
Category renaming removes duplicated category from the "Blackboard"
How to reproduce: Open HUB; Create 3D(HDRP) project; Create visual effect graph in the "Project" window (Create->Visual Effects-&... Read more
Creating and opening a Visual Effect Graph throws errors in the Console,...
How to reproduce:1. Open an empty project and install Visual Effect Graph2. Create a new Visual Effect Graph and double-click it to ... Read more
HDRP Lit Decal Output Node is missing when trying to add it from the "Cr...
Reproduction steps: Open the attached project Open the “/Assets/VisualEffects.vfx” Visual Effects Graph Right-click on the Visual Ef... Read more
[HDRP] [VFX] Pixels removed by alpha still receive specular when Preserv...
Steps to reproduce: 1) Open attached scene 2) Make sure that both VFX graphs have Preserve Specular Lighting enabled in their output... Read more
Can't inherit the Alive value from the Spawner context
Repro steps: Create a default VFX Graph and drag it in the scene Add a Set SpawnEvent Alive block in the spawner and set it to {}fal... Read more
[VFX Graph] VFX Control window does not have tooltips
How to reproduce: Open VFX Control window Hover over any button in the window Observe that tooltips do not appear Read more
[VFX/Cross] Material Settings are cleared while switching pipeline
Cross Pipeline Project Cross Pipeline Unlit SG, both support VFX Graph & allow override, both opaque Current Pipeline setup with... Read more
VFX Graph Debug Info overlaps the "Initialize" block debug info by default
How to reproduce:1. Create a new Unity Project and install the VFX Graph package2. In the Project window, right-click -> Create -... Read more
Crash on ShowDelayedContextMenu(bool) when VFX Graph has an unassigned g...
Reproduction steps:1. Open the attached “VoxelSmoke“ Project Expected result: The project is openedActual result: The Editor crashes... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “FMOD failed to set the software format to the custom sample rate…” warnings are thrown as System Sample Rate value is being changed in Audio section of Project Settings window
- VFX Marquee selection does match the visual indicator
- “Invalid AABB aabb” errors are spammed when “Infinity” value is entered in Collider Component fields
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