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Video Player is broken on some Kindle Fire devices
Steps to reproduce:1. Open attached project "VideoError.zip"2. Run and build for specified device3. Video Player will be either brok... Read more
Loading a .mp4 into the new video player using the URL path fails on WebGL
To reproduce:1. Build and run attached project for WebGL Actual: Video doesn't start and 'error loading video: Can't play movie' and... Read more
[WebGL] Video Player updates to a previously sought frame when seeking a...
Reproduction steps:1. Open the “IN13187_VideoSeek“ project2. Open the “SampleScene” scene3. Build And Run using WebGL4. Click to pla... Read more
[Video] Spatial Blend in AudioSource is always impacted by distance when...
How to reproduce:1. Open the attached project2. Play Far Plane scene3. Make sure Audio Source Spatial Blend is set to 04. Click play... Read more
[Android]Disabling VideoPlayer.skipOnDrop causes video to freeze on some...
Steps to reproduce:1. Open attached repro project "AndroidDownloadFresh.zip"2. inspect TestScript.cs and leave one of the WWW lines ... Read more
Video clip fails to transcode
How to reproduce:1. Open the attached "SBS_Framework.zip" project2. In Project Window find "Pouring_Video_Cappuccino.mp4" -> Sele... Read more
[macOS] Video loading performance degrades when app is in Windowed mode ...
How to reproduce it:1. Open the user's attached project "VideoBug.zip"2. Connect an external monitor3. Build and Run the project on ... Read more
[Video Player] Editor crashes when playing the scene with H.265 transcod...
How to reproduce:1. Open attached project "TranscodeCrash"2. Open "SampleScene"3. Enter playmode Or to reproduce from scratch:1. Tra... Read more
[OpenGL]H264 video flickering and lagging on OSX standalone builds
To reproduce:1. Build playback speed scene for MacOS standalone2. Run Build3. Notice that video is flickering and gets laggy from ti... Read more
Video clip in Video Preview window is stretch after applying changes mad...
To reproduce:1. Open attached project2. Select big_buck_bunny.mp4 video3. In the import settings enable override for Standalone sele... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS