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VideoPlayer is not playing videos on Android 4.4 when executing Play() m...
To reproduce:1. Build attached project "android_video_repro.zip" on Android 4.4.2. While running the built app, tap the screen to pl... Read more
Unity crashes on "-[AVFoundationMediaLoader GetNumAudioChannels:]" when ...
Repro steps:1. Open QA attached project "repro_1104510"2. Create an empty GameObject3. Add a VideoPlayer Component to it4. Attach th... Read more
[Android] VideoPlayer videos not working with transparency on Android < ...
Steps to reproduce:1. Open attached project2. Build & Run to an Android device Expected result: VideoPlayer videos should be wor... Read more
[Mac] Editor Crashes/Freezes while trying to access webcam if scripting ...
[Mac] Editor Crashes/Freezes while trying to access the webcam if scripting backend is Mono. 1. Open attached project.2. Make sure t... Read more
[Video Player] Video Clip renders only in single Game Window when multip...
Video Clip renders only in single Game Window when multiple Game Windows are open Steps to repro:1. Create a new project2. Import a ... Read more
The Video Player does not play the video after seeking back to frame 0 w...
Reproduction steps:1. Open the attached "ReproProj" project2. Open "Assets/Scenes/SampleScene" scene3. Enter the Play mode4. Wait fo... Read more
Material's Main Maps Tiling/Offset controls are locked when VideoPlayer ...
This is a problem that was pointed out by a user on the forums: https://forum.unity.com/threads/videoplayer-materialoverride-how-to-... Read more
[Android] A video loaded from a URL on a device stutters
How to reproduce:1. Open the attached “IN-52512“ project2. In the “File” → “Build And Run”3. Connect the device to the internet4. Ob... Read more
[Android][Vulkan][VideoPlayer] Video Player crashes when graphics API is...
How to reproduce:1. Open the attached project2. Sample scene is very simple, it has Video Player attached to Main Camera with all de... Read more
[Video] Spatial Blend in AudioSource is always impacted by distance when...
How to reproduce:1. Open the attached project2. Play Far Plane scene3. Make sure Audio Source Spatial Blend is set to 04. Click play... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Project Auditor suggests to update package to a lower version than installed when the recommended package version is not the latest version
- Low performance when multiple meshes using BlendShape are rendered on screen
- TMP Dropdown visually corrupts or disappears when its own GameObject is assigned to "Caption Image" or "Placeholder" elements
- Usymtool tries to upload GameAssembly.pdb when it doesn't exist after building with Mono backend
- “NullReferenceException” error thrown in the Console when running HDRP Wizard “Fix All” in URP project after installing HDRP Package