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[Video] "Reading/writing memory blocks" exception thrown when playback s...
"Reading/writing memory blocks that are not multiple of tuple size is not allowed on a tuple_ringbuffer!" exception is thrown contin... Read more
[Video] [Windows 7] WindowsVideoMedia errors are thrown on standalone bu...
How to reproduce:1. Open the user's attached project on Windows 7 machine2. Build and Run the standalone build3. Enter this URL "htt... Read more
[VideoPlayer][iOS][Metal] Stopping video crashes on iOS 8 devices
How to reproduce:1. Open the attached project2. Build and run Far Plane scene on iOS 8 device3. Click play button - Video should sta... Read more
Video player video disappears when Render mode is set to Camera Near Pla...
Steps to reproduce:1. Open attached project "Testing Vs Checking.zip" or create new project2. Have a video player Render mode set to... Read more
AudioSampleProvider's buffer is overflowing when videoPlayer is playing ...
How to reproduce:1. Open attached "repo_1030937" project2. Open "Main Scene" scene3. Enter Play mode4. Listen to an audio clip5. Go ... Read more
[OSX] Video glitching when Spatial quality is set to high
To reproduce:1. Build and run project for Mac Standalone2. Click "Big video" button3. Notice that video is glitching Reproducible: 2... Read more
Video Player doesn't play video when it's specified by the URL
To reproduce: 1. Import Interactive 360 Sample Project from the Asset Store2. Open the 3D_Lookout scene3. Select Video game object4.... Read more
[Video] "WindowsVideoMedia error unhandled Color Standard" warning when ...
Reproduction steps:1. Open attached "VideoURP.zip" project2. In Project window, navigate to and select "Assets/Video/mov.mov"3. Righ... Read more
[Video Player] Video Clip renders only in single Game Window when multip...
Video Clip renders only in single Game Window when multiple Game Windows are open Steps to repro:1. Create a new project2. Import a ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
- Group Node name text is way smaller in the renaming state than the actual display size