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0
votes
Fixed

[VCS] Project Settings asset is automatically checked out when closing t...

Version Control

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Jul 08, 2019

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Version/s: 2019.1.5f1, 2019.2

How to reproduce:1. Create a new project in your prefered workspace2. Open it, connect it to perforce and submit its assets3. Close ... Read more

2
votes
Fixed

[Perforce] "Invalid AssetDatabase path" warnings when files outside of p...

Version Control

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Jul 25, 2017

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Version/s: 5.6.1f1

Steps to reproduce:1. Set up Perforce workspace2. Create project at least a level deeper than root directory3. Create another folder... Read more

2
votes
Fixed

Editor freezes on "Reloading Domain" when entering Play Mode without bei...

Version Control

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Nov 05, 2025

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Version/s: 6000.0.61f1, 6000.2.10f1, 6000.3.0b8, 6000.4.0a3

How to reproduce:1. Open attached project "IN-121517”2. Open the Unity Version Control Panel3. Enter Play Mode (repeat until issue i... Read more

1
votes
Fixed

[ UnityYAMLMerge ] crashes when given specific scenes to merge

Version Control

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May 18, 2015

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Version/s: 5.0.2f1

Reproduction steps:1. Download scenes provided by the user (UnityYAMLFail.zip)2. Try merging them using the UnityYAMLMerge tool3. Un... Read more

0
votes
Fixed

UnityYAMLMerge fails to merge on some computers when some specific files...

Version Control

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Nov 05, 2025

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Version/s: 6000.0.61f1, 6000.2.11f1, 6000.3.0b9, 6000.4.0a4

How to reproduce:1. Extract the attached “LaptopPC.zip“2. Run the Command Prompt as administrator3. In the Command Prompt, navigate ... Read more

0
votes
Fixed

[VCS] Inspector Check Out button does not show up when the initial selec...

Version Control

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Sep 12, 2019

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Version/s: 2019.3.0a4, 2020.1.0a1, 2020.1.0a4

How to reproduce:1. Create a new project in your preferred workspace and open it2. Connect it to Perforce3. Create 3 new scripts and... Read more

0
votes
Fixed

Crash when running Editor with batch mode and vcsMode flags

Version Control

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Oct 24, 2022

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Version/s: 2021.3.11f1, 2022.1.20f1, 2022.2.0b12, 2023.1.0a15

How to reproduce:1. Download the attached project2. Open the "Repro.bat" in a text editor3. Change the "Unity.exe" file directory to... Read more

0
votes
Won't Fix

EditorUtility.SetDirty(g) at postprocess doesn't push the asset that's ...

Version Control

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May 27, 2011

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Version/s: 3.4.0b2

ex:void OnPostprocessModel (GameObject g){if (g.name.ToLower().Contains("eye")){Debug.Log("processing an eye "+g.name); eye = g.AddC... Read more

0
votes
Fixed

[Perforce] Unity writes to assets that can't be checked out (e.g. exclus...

Version Control

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Mar 08, 2018

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Version/s: 2017.3.1p1

To reproduce:1. Extract the project;2. Create a Perforce workspace A that points to the project;3. Open the project in Unity;4. Conf... Read more

0
votes
Not Reproducible

Automatically checks out materials using Perforce

Version Control

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Mar 24, 2021

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Version/s: 2020.2.1f1

When you enter play mode with selecting multiple materials in the editor, some materials are automatically modified to 'check out' e... Read more

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