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[VCS] Project Settings asset is automatically checked out when closing t...
How to reproduce:1. Create a new project in your prefered workspace2. Open it, connect it to perforce and submit its assets3. Close ... Read more
[Perforce] "Invalid AssetDatabase path" warnings when files outside of p...
Steps to reproduce:1. Set up Perforce workspace2. Create project at least a level deeper than root directory3. Create another folder... Read more
Editor freezes on "Reloading Domain" when entering Play Mode without bei...
How to reproduce:1. Open attached project "IN-121517”2. Open the Unity Version Control Panel3. Enter Play Mode (repeat until issue i... Read more
[ UnityYAMLMerge ] crashes when given specific scenes to merge
Reproduction steps:1. Download scenes provided by the user (UnityYAMLFail.zip)2. Try merging them using the UnityYAMLMerge tool3. Un... Read more
UnityYAMLMerge fails to merge on some computers when some specific files...
How to reproduce:1. Extract the attached “LaptopPC.zip“2. Run the Command Prompt as administrator3. In the Command Prompt, navigate ... Read more
[VCS] Inspector Check Out button does not show up when the initial selec...
How to reproduce:1. Create a new project in your preferred workspace and open it2. Connect it to Perforce3. Create 3 new scripts and... Read more
Crash when running Editor with batch mode and vcsMode flags
How to reproduce:1. Download the attached project2. Open the "Repro.bat" in a text editor3. Change the "Unity.exe" file directory to... Read more
EditorUtility.SetDirty(g) at postprocess doesn't push the asset that's ...
ex:void OnPostprocessModel (GameObject g){if (g.name.ToLower().Contains("eye")){Debug.Log("processing an eye "+g.name); eye = g.AddC... Read more
[Perforce] Unity writes to assets that can't be checked out (e.g. exclus...
To reproduce:1. Extract the project;2. Create a Perforce workspace A that points to the project;3. Open the project in Unity;4. Conf... Read more
Automatically checks out materials using Perforce
When you enter play mode with selecting multiple materials in the editor, some materials are automatically modified to 'check out' e... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph "Create Node" menu has a doubled text in search when the text was deleted replaced to the space and then the exact same text was entered
- Multiple non interactable Worker Processes are active when calling undelayed editor processes in the InitializeOnLoadMethod
- Rotate tool rotates to incorrect values when enabling snapping while rotating in Global Tool Handle
- Global Volume Settings Asset hamburger menu does not have an icon set
- IndexOutOfRangeException is thrown and Blur Radius value reverts when saving after modifying Blur Radius and another property in UI Builder