Search Issue Tracker
Editing a "Sprite Atlas" dirties the scene, but doesn't "Check Out" the ...
Reproduction steps: 1. Open "MinimalRepro.zip" project 2. Set-up the project to use Perforce VCS 3. Check Out the "Townfolk-Adult-F... Read more
[Perforce] Unity writes to assets that can't be checked out (e.g. exclus...
To reproduce: 1. Extract the project; 2. Create a Perforce workspace A that points to the project; 3. Open the project in Unity; ... Read more
[VCS] Asset which has binary TerrainData as sub-asset shows up as text i...
Steps to reproduce: 1. Setup perforce server and workspace 2. Move attached TerrainTest project to workspace and open it using edit... Read more
[VCS][PlasticSCM] Folder move and rename operations aren't handled corre...
Steps to reproduce: 1. Open attached project in PlasticSCM workspace 2. Enable PlasticSCM in editor settings 3. In project window, ... Read more
[VCS] Changes made by other user using same workspace appear in version ...
Steps to reproduce: 1. Create two users using same workspace (userA and userB) 2. Create Project1 project in workspace and enable V... Read more
Automatically checks out materials using Perforce
When you enter play mode with selecting multiple materials in the editor, some materials are automatically modified to 'check out' e... Read more
[VCS] Provider.ChangeSetMove and Provider.DeleteChangeSet don't refresh ...
How to reproduce: 1. Add the attached project ("ChangeSet issues.zip") to your preferred workspace and open it 2. Connect it to Per... Read more
[Perforce] Files ignored in P4 Stream view cause constant warnings or pe...
Reproduction steps: 1. Run a Local Perforce Server using p4d 2. Connect to the Server 3. Set-up appropriate Workspaces 4. Launch Un... Read more
[Perforce] Passing directory path to Provider.Submit doesn't submit asse...
Steps to reproduce: 1. Open attached project in perforce workspace 2. Connect to perforce and submit project to repository 3. In to... Read more
Version control window doesn't include changelist number
Steps to reproduce: 1. Create new project in workspace and connect to version control server 2. Create new changeset and notice tha... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when terrain detail instancing is excessive
- Prefab variant reference is lost when assigned by click-and-drag in Prefab Editor mode
- Opening any dropdown in Shader Graph stops the Nodes preview but it still plays in the background
- GPU utilization increases when a GameObject is selected
- Motion Blur has sharp edges when object is moving in the foreground of another object