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"Can't remove Light because UniversalAdditionalLightData" error appears ...
How to reproduce: 1. Open the user's attached project 2. Enter Play Mode 3. Press the "D" key and select "NovaMissileSoftBlue" 4. Le... Read more
[URP] "The" word is used twice in the Tooltip of the Z Fail component
"The" word is used twice in the Tooltip of the Z Fail component Steps to Repro: 1. Create a new Project 2. Install URP package 3. ... Read more
[OpenGLES3] [URP] Editor crashes while compiling URP/Lit shader after sw...
-Editor crashes while compiling URP/Lit shader after switching Graphics APIs to OpenGLES3. -After the crash When opening the project... Read more
[URP][GLES] Shader with framebuffer fetch function and R8_UNORM color fo...
Reproduction steps: 1. Open the user-submitted project 2. Build and run for Android Expected result: Cube in the loaded Scene is ch... Read more
[Universal RP] Mesh draw call number increases when baked Spot Lights exist
How to reproduce: 1. Open the user's attached "Playground" project 2. Open the "SampleScene" Scene 3. Open the "Window -> Analysis -... Read more
[URP] "Directional Light" Light is bigger in the Editor when the Build t...
How to reproduce: 1. Open project "URP_LightTest.zip" 2. Go to the Build Settings 3. Change target Platforms between "Standalone" an... Read more
[SRP] Light Layer mask values are hidden in submenus when name has '/' c...
steps 1. open project and scene 2. select a directional light 3. in inspector, check Light > Light Layers expected: "oops/all/the/s... Read more
URP shaders don't compile on DX11 feature level 10 GPUs
Reproduction steps: 1. Create a new Unity project using the URP template 2. Enable the "Enable Preview Packages" option in the Packa... Read more
[URP] cannot access camera component if graphics settings scriptable ren...
steps to repro: 1. open URP template 2. select "none" in project settings > graphics > scriptable render pipeline asset 3. make sure... Read more
[URP] Keyframes cannot be added to the Animation's Timeline when Animati...
How to reproduce: 1. Open the attached "SpotlightInnerAngle" project 2. Open the "SampleScene" Scene 3. Open the Animation window (W... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- Input Field ignores first keyboard input when calling Focus() from code
- GC Alloc when using Graphics.RenderMeshInstanced
- [VFX Graph][URP] VFX crashes on URP when dragging VFX asset to the Hierarchy window
- InvalidOperationException when using AsyncGPUReadback.RequestIntoNativeArray
- Generated Entities look different when Depth Priming Mode is changed