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OnAudioFilterRead on UWP IL2CPP crashes application when trying to Appli...
How to reproduce: 1. Download attached project file and open "OnAudioFilterRead-ApplicationQuit" Scene 2. Build for UWP (il2cpp, 3.5... Read more
[WSA] Unable to load DLL 'advapi32.dll' when running an app at runtime a...
Steps to reproduce: 1. Open the attached project (WebRequestIl2cppBug.zip) 2. Switch platform to Windows Store 3. Build for WSA Univ... Read more
[UWP] - 2017.2 - Breakpoints do not get hit with Debug/Release configura...
Steps to reproduce: 1. Open attached project "949806.zip" 2. Build for UWP with .NET scripting backend 3. Open VS solution 4. Open ... Read more
[UWP] Build fails with System.IO.FileNotFoundException thrown after swit...
Steps to reproduce: 1. Create a new Unity project 2. Create a new Scene 3. Build for UWP (make sure scripting backend is selected to... Read more
[UWP] Build fails if there's a space at the end of "Product Name" (Playe...
How to reproduce: 1. Open any project (or create a new one) 2. Open Player settings 3. Add a space at the end of "Product Name" fiel... Read more
[UWP] WSATestCertificate causes errors in Console window when changing t...
Reproduction steps: 1. Create a new 3D project 2. Switch Platform to Universal Windows Platform 3. Build Universal Windows Platform ... Read more
[Editor] On selecting "Open Download Page" button for Universal Windows ...
On selecting "Open Download Page" button in build settings for Universal Windows Platform directs to the web page error Steps to Re... Read more
[IL2CPP][UWP][Xbox Live] IL2CPP builds sometimes return Null String valu...
Steps to reproduce: 1. Open user attached project 2. Set up project in Dev Center on Microsoft Xbox Live Creators Program and set up... Read more
[External] [UWP] Creating a master build with .net backend and photon vo...
Steps to reproduce: 1. Download attached project 2. Switch platform to UWP 3. Build project with .NET scripting backend 4. Open solu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow