Search Issue Tracker
[UWP] Can't play files in Video Library in UWP Build
Reproduction steps: 1. Open project "VideoPlayerUwpRepro.zip" 2. Copy the mp4 file in Assets/StreamingAssets/notevenclose.mp4 3. Ope... Read more
CultureNotFoundException: Culture name en-DE is not supported error thro...
How to reproduce: 1. Change Windows display language to "English (Germany)" 2. Open the attached project "UWPMixedCulture.zip" 3. Op... Read more
[UWP] Visual Studio output throws exception when the Camera GameObject h...
Reproduction steps: 1. Open project "UWPDoublePostProcessBug.zip" 2. Open Scene "SampleScene" 3. Open Build Settings window from Fil... Read more
[UWP] sign key of .net plugins removed when built on UWP platform
Reproduction steps: 1. Open project "UWPSignKey.zip" 2. Open Build Settings window from File > Build Settings 3. Switch Platform to ... Read more
"Merge failure for shared merged PRI file : error 0x80070490" thrown whe...
How to reproduce: 1. Open the attached project "UWPMergeFail.zip" 2. Open File>Build Settings... 3. Switch Platform to Universal Win... Read more
[UWP] UWP build crashes when changing the Thread CultureInfo
Reproduction steps: 1. Open project "UWPChangeCurrentCulture.zip" 2. Open Scene "SampleScene" 3. Open Build settings window in File ... Read more
Unity produces Visual Studio project that by default doesn't build when ...
It can be worked around by going into the project properties and changing "Platform Toolset" to "Visual Studio 2022 (v143)". Read more
Screen.dpi returns 0 on UWP.
Regressed in Unity 2021.2. Read more
[UWP] Universal Windows Platform build crashes when using Application.Op...
Reproduction steps: 1. Open project "UniversalWindowsPlatform_OpenURL_Crash.zip?" 2. Open Scene "SampleScene" 3. Open Build Settings... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Scene View becomes gray and "NullReferenceException" errors are thrown when attaching the Unity Editor process to RenderDoc
- Memory usage rapidly rises when changing colors in the color wheel
- Physically Based Sky's Horizon and Zenith Tint Color Selection Bars don't have immediate access to color pickers
- EmptyAdditionalLightShadowmapTexture leaks from memory when URP quality level is changed using QualitySettings.SetQualityLevel
- Referenced ScriptableObject field does not get updated and cannot be set to "None" when there are no Objects of that type