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[UWP] Can't play files in Video Library in UWP Build
Reproduction steps: 1. Open project "VideoPlayerUwpRepro.zip" 2. Copy the mp4 file in Assets/StreamingAssets/notevenclose.mp4 3. Ope... Read more
CultureNotFoundException: Culture name en-DE is not supported error thro...
How to reproduce: 1. Change Windows display language to "English (Germany)" 2. Open the attached project "UWPMixedCulture.zip" 3. Op... Read more
[UWP] Visual Studio output throws exception when the Camera GameObject h...
Reproduction steps: 1. Open project "UWPDoublePostProcessBug.zip" 2. Open Scene "SampleScene" 3. Open Build Settings window from Fil... Read more
[UWP] sign key of .net plugins removed when built on UWP platform
Reproduction steps: 1. Open project "UWPSignKey.zip" 2. Open Build Settings window from File > Build Settings 3. Switch Platform to ... Read more
"Merge failure for shared merged PRI file : error 0x80070490" thrown whe...
How to reproduce: 1. Open the attached project "UWPMergeFail.zip" 2. Open File>Build Settings... 3. Switch Platform to Universal Win... Read more
[UWP] UWP build crashes when changing the Thread CultureInfo
Reproduction steps: 1. Open project "UWPChangeCurrentCulture.zip" 2. Open Scene "SampleScene" 3. Open Build settings window in File ... Read more
Unity produces Visual Studio project that by default doesn't build when ...
It can be worked around by going into the project properties and changing "Platform Toolset" to "Visual Studio 2022 (v143)". Read more
Screen.dpi returns 0 on UWP.
Regressed in Unity 2021.2. Read more
[UWP] Universal Windows Platform build crashes when using Application.Op...
Reproduction steps: 1. Open project "UniversalWindowsPlatform_OpenURL_Crash.zip?" 2. Open Scene "SampleScene" 3. Open Build Settings... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory Profiler styling breaks when the SummaryView.uxml file is opened in UI Builder
- A "projectChanged" event is not triggered when Sprites are added to a SpriteAtlas
- A Memory leak occurs when the "JsonSerialization.FromJson" function is executed
- “ArgumentException: SetData()“ error when making a character with PSDImporter under specific conditions
- Shader warnings are thrown after building High Definition 3D template