Search Issue Tracker
When building the project for the first time with UWP and il2cpp - build...
How to reproduce: 1. Create empty project 2. Change platform to UWP 3. Import attached plugins 4. Build project Actual result: When... Read more
[Editor] On selecting "Open Download Page" button for Universal Windows ...
On selecting "Open Download Page" button in build settings for Universal Windows Platform directs to the web page error Steps to Re... Read more
[WSA] Copying text from InputField deletes it and places text indicator ...
Steps to reproduce: 1. Open attached project "881845.zip" 2. Builf for WSA Universal 10 SDK 3. Open VS solution 4. Deploy on local m... Read more
[WSA] Application.version does not return version number
Steps to reproduce: 1. Open the attached project 2. Switch platform to Windows Store 3. Open the test.unity scene 4. Click on "File"... Read more
[WSA] Cannot refer to a System.DateTimeOffset in a plugin for Windows St...
Steps to reproduce: 1. Open the attached project (950465-MRT_MarshallingException.zip) 2. Switch platform to Windows Store 3. Build ... Read more
[UWP] Input.GetJoystickNames() empty on Start in UWP builds
To reproduce: 1. Open the attached project 2. Connect at least one Controller to the PC the issue is being tested on 3. Launch "test... Read more
[WSA] Unable to load DLL 'advapi32.dll' when running an app at runtime a...
Steps to reproduce: 1. Open the attached project (WebRequestIl2cppBug.zip) 2. Switch platform to Windows Store 3. Build for WSA Univ... Read more
[UWP] OnUnityAudioData audio sounds are garbled when .m3u8 files are loaded
Steps to reproduce: 1. Download 1043579_repro.zip 2. Switch platform to UWP 3. Build scene "MediaPlayback" 4. Open Visual Studio sol... Read more
[UWP] Build fails with System.IO.FileNotFoundException thrown after swit...
Steps to reproduce: 1. Create a new Unity project 2. Create a new Scene 3. Build for UWP (make sure scripting backend is selected to... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow