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[UWP] Input.GetJoystickNames() empty on Start in UWP builds
To reproduce:1. Open the attached project2. Connect at least one Controller to the PC the issue is being tested on3. Launch "test.sc... Read more
[WSA] Unsupported internal call for Marshal.QueryInterface errors is thr...
Steps to reproduce:1. Open the attached project(QueryInterfaceRepro.zip)2. Open the test scene3. Switch platform to Windows Store4. ... Read more
[WSA] Exceptions happening in OnGUI callback don't get logged on .NET sc...
Steps to reproduce:1. Open the attached project (WindowsStoreEdited.zip)2. Open the Assets/bugsplat/report/scene/debug.unity scene3.... Read more
[WSA] Touches do not invoke OnDrag when CursorLockMode.Locked on all Win...
Steps to reproduce:1. Open the attached project (BugProject.zip)2. Switch platform to Windows Store3. Add BugScene to build4. Build ... Read more
[Regression] UWP project fails to build under .Net Native tool chain in ...
How to reproduce:1. Download attached project file2. Change platform to UWP and Build3. Open Visual Studio solution4. Change Configu... Read more
Remote Device IP Address doesn't get updated if enter wasn't pressed
Steps to reproduce (or watch attached gif):1. Create a new Unity project2. Open build settings and switch platform to Windows Store ... Read more
"TLS Allocator ALLOC_TEMP_THREAD" error is thrown when creating new Play...
How to reproduce:1. Open the attached project "project.zip"2. Open File>Build Settings...3. Switch Platform to UWP4. Switch Build... Read more
[WSA] NavMeshObstacles are ignored in 64 bit Master UWP builds using MS ...
Steps to reproduce:1. Open user's attached project2. Build the "TestScene" for Universal Windows Platform, D3D build type, SDK 10.0.... Read more
Touch screen keyboard will not appear in Windows Store 8.1 platform buil...
Steps to reproduce:1. Open the attached project2. Switch platform to Windows Store3. Build for WSA Universal 8.14. Open Visual Studi... Read more
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