Search Issue Tracker
Fixed in 2017.3.0f3
Votes
0
Found in
5.5.0b9
Issue ID
848969
Regression
No
Remote Device IP Address doesn't get updated if enter wasn't pressed
Steps to reproduce (or watch attached gif):
1. Create a new Unity project
2. Open build settings and switch platform to Windows Store Universal 10 SDK
3. Open player settings and enable Virtual Reality Support and add Windows Holographic Virtual Reality SDK
4. Open Holographic Emulation window
5. Select Remote to Device Emulation mode
6. Enter fake IP address and press enter (eg. 0.0.0.0)
7. Enter HoloLens IP address and press Connect (without pressing Enter)
Result: console produces errors because it can't connect to device
8. Clear Console
Result: IP address changed back to 0.0.0.0
9. Press Disconnect
Result: IP address changed to HoloLens IP address
Reproducible with: 5.5.0b6, 5.5.0b9
Can't attempt to reproduce with: 5.5.0b10, 5.5.0b11
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Add comment