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0
votes
Won't Fix

Tonemapping on a Global Post Processing Volume is not showing up in the ...

Universal RP

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Jan 02, 2023

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Version/s: 2022.2.1f1, 2023.1.0a21

Reproduction steps:1. Open project “ToneMappingTest_2022_2”2. Compare Scene view and Game view Expected result: Game view and Scene ... Read more

0
votes
Won't Fix

Lod cross fade doesn't work with Shader Graph

Universal RP

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Jan 31, 2023

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Version/s: 2023.1.0b1

Shadergraph shaders do not give expected results when LOD Groups are set up to cross fade.Steps to repro: Open attached project Open... Read more

0
votes
By Design

SSAO is enabled by default when using URP template for a new project

Universal RP

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Sep 09, 2022

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Version/s: 2021.3.10f1, 2022.1.15f1, 2022.2.0b8, 2023.1.0a8

How to reproduce:1. Create a new project with a 3D (URP) template2. Select Assets/Settings/URP-Balanced-Renderer.asset Expected resu... Read more

0
votes
Fixed

Importing URP Samples throwns errors

Universal RP

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Dec 14, 2023

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Version/s: 2022.3.21f1, 2023.2.15f1, 6000.0.0b11

How to reproduce:1. Create new 3D URP Project2. Go to Package Manager and select Universal PR package3. Select the Samples tab4. Pre... Read more

0
votes
Won't Fix

[URP][MacOS] Getting Light artifacts in a Scene view with multiple Refle...

Universal RP

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Aug 10, 2022

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Version/s: 2020.3.38f1

Reproduction steps:1. Open the attached Unity project "iOSFlickeringIssue.zip"2. Go to File > Build Settings and select iOS Platf... Read more

0
votes
Fixed

[URP] UnityEngine.GUIUtility:ProcessEvent method throws errors for each ...

Universal RP

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Aug 12, 2022

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Version/s: 2022.1.13f1

How to reproduce:1. Open the user’s attached “URP_ErrorCheck” project2. Open the “Scene” Scene3. Select the “Main Camera” GameObject... Read more

1
votes
Fixed

[URP][Windows] Editor throws an error when building

Universal RP

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Feb 02, 2024

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Version/s: 2023.3.0b1, 2023.3.0b6, 6000.0.0b11

Steps to reproduce: 1. Create 3D URP template project 2. Build Actual results: Player is built without any issues Expected results: ... Read more

0
votes
Won't Fix

UniversalRenderer using Render Graph fails to create RTHandles when the ...

Universal RP

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Mar 07, 2023

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Version/s: 2020.3.46f1, 2022.2.10f1, 2023.1.0b7, 2023.2.0a5

How to reproduce:Open the attached project "Offscreen Camera Depth Texture.zip" Expected results: No errors thrown in the Console wi... Read more

1
votes
Fixed

DepthTarget disappears when calling SwapColorBuffer

Universal RP

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Jul 28, 2023

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Version/s: 2022.3.6f1, 2023.1.6f1, 2023.2.0b3, 2023.3.0a3

How to reproduce:1. Open the attached “SwapColorBufferBug.zip“ project2. Open the “SampleScene“ Scene3. Observe the Game view Expect... Read more

0
votes
Fixed

Freeze/silent crash when a GameObject containing a Camera Component is s...

Universal RP

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Sep 15, 2023

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Version/s: 2022.3.9f1, 2023.1.14f1, 2023.2.0b10, 2023.3.0a5

Reproduction steps:1. Open the attached project “CrashRepro”2. Open the ”GameScene” Scene3. In the Hierarchy select “MainCamera” or ... Read more

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