Search Issue Tracker
NullReferenceException is thrown when pressing the "Enter" key to select...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/MenuScene.unity“ Scene3. Enter the Play Mode4. ... Read more
Search: "Saved Search Panel" section line moves separately from the sect...
Steps to reproduce: Create a 2D project Add any 2D game object for example "Capsule" Go to "Window" menu and select "Search" ->"N... Read more
Tooltip prefix is ignored when used with UnityEvent
How to reproduce:1. Open the attached “IN-17777.zip” project2. Open the “SampleScene” Scene3. Select the “GameObject” GameObject in ... Read more
[UIToolkit] Label pushes the text field input out of the window bounds
Reproduction steps:1. Open the user's attached project2. Open Tool > Layer Finder3. Select "Find Unknown Layers" Expected result:... Read more
"TwoPaneSplitView" pane resets to its minimum size when hidden and shown...
How to reproduce:1. Open project "Transition Issue.zip"2. Open Menu > Window > TwoPaneSplitViewIssue Window3. Resize the yello... Read more
Gaps between fields cause accidental element selection when pointing sli...
How to reproduce:1. Open the attached "IN-122945_delme_lineEndings_Unity6000.2" project2. Open the "InspectorListTest" scene3. Selec... Read more
ListView item name is barely visible when reordering on macOS
Reproduction steps: 1. Open the attached project "ListView-bug.zip"2. Open Window > “ListView Custom Item”3. Toggle Reorderable4.... Read more
VU meter is not shown in the Inspector window when using “OnAudioFilterR...
How to reproduce:1. Open the user’s attached “UAS-Core-Dev_2022_3.zip” project2. Enter Play Mode3. In the Hierarchy window, select “... Read more
Inspector enters scroll mode when exiting dropdown menu selection and us...
How to reproduce:1. Open the “IN-137575.zip“ project2. Open the “SampleScene“ scene3. In the Hierarchy select “Main Camera“ GameObje... Read more
RangeAttribute does not display the correct value when the range contain...
Reproduction steps:1. Open the attached project “RangeAttributeBug“2. Open the Scene “Assets/Scenes/SampleScene”3. In the Hierarchy ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS