Search Issue Tracker
Won't Fix
Votes
0
Found in
6000.0.62f1
6000.2.11f1
6000.3.0b9
6000.4.0a4
Issue ID
UUM-126725
Regression
No
Gaps between fields cause accidental element selection when pointing slightly above or below "Element ..." text in a list of elements
How to reproduce:
1. Open the attached "IN-122945_delme_lineEndings_Unity6000.2" project
2. Open the "InspectorListTest" scene
3. Select the "InspectorListTest" GameObject in the Hierarchy
4. In the Inspector, under the "Inspector List Test (Script)" component, point at the name of any element from "My Int Array" or “My Int List"
5. Point very slightly above or below the “Element …” text
6. Observe the cursor change from "drag to edit value" to normal
Expected result: The cursor remains in "drag to edit value" mode between element fields
Actual result: Cursor changes to normal mode in a very small window between element fields, causing accidental element selection
Reproducible with: 2023.1.0a1, 6000.0.62f1, 6000.2.11f1, 6000.3.0b9, 6000.4.0a4
Reproducible on: Windows 11
Not reproducible on: No other environments tested
Note: Tested on a Script component, potentially also appears in other places where lists of float/int elements that can be added or removed are present
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument
Resolution Note:
Thank you for bringing this issue to our attention. After careful consideration, we have determined that other higher-priority issues should take precedence, and we have decided not to address your issue at this time. The priority level is determined by factors such as the severity and frequency of an issue and the number of users affected by it. We appreciate your input and understanding, and please let us know if you have any other concerns or issues you would like to report in the future.