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[Performance Regression] UIElementsStyling: ClassListSelector_AddNewElem...
The test UIElementsStyling: ClassListSelector_AddNewElements has regressed in performance and is significantly slower in 2019.3 tha... Read more
[Performance Regression] TypeSelector_AddNewElements - Load_Prefabs_AllA...
UIElementsStyling Test: TypeSelector_AddNewElements - Load_Prefabs_AllAssets is significantly slower than 18.4 Platform Affected - ... Read more
Able to scroll past the ScrollView bounds when using mouse wheel
How to reproduce: 1. Open the user's attached project 2. Press Play 3. Scroll with the mouse wheel as far as possible Expected resu... Read more
Text Shadow and Outline effects do not render correctly
Attempt to use outline or shadow effects results in black borders. Steps to reproduce: 1) Open attached project 2) Open GameScreen.u... Read more
LineRenderer points lists suffers from performance issues when list is l...
1) Create a LineRenderer 2) Expand list of points and change size to 10000 3) Notice the editor is very slow. All points are being ... Read more
[Quick Search] Error thrown on selecting Extension, Folder, File option ...
On selecting Extension, Folder, File option from the dropdown under "Excludes" cause the editor to throw below error: "Drags can onl... Read more
[UI Toolkit] ScrollView element styles cannot be changed in uss
How to reproduce: 1. Open the attached '1312542-repro.zip' project 2. In the Project window double-click on the 'Dragger-Not-Resizab... Read more
[UI] New progress bar no longer displays ETA when baking using Progressi...
Steps to reproduce: 1. Open a new or existing project 2. Navigate to Lighting Settings and make sure that Progressive CPU is select... Read more
[UI] New progress bar no longer shows progress when baking using Enlighten
Steps to reproduce: 1. Open a new or existing project 2. Navigate to Lighting Settings and make sure that Enlighten (Deprecated) is... Read more
[HDRP] Texture format info is not visible in the Texture Inspector window
Steps to reproduce: 1. Create a new project or open an existing one 2. Make sure that your project contains 2D texture and cubemap ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mouse input is registered incorrectly in Custom RP when downscaling Render Target and rendering Overlay UI before final upscale
- Time.deltaTime is locked to the display's refresh rate when the built Player is moved to a Secondary Display and Windowed Mode is used
- Crash on RaiseException when importing a specific asset
- Crash on RaiseException when opening a specific project
- DownloadHandlerScript.CompleteContent is called twice when building for WebGL