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[UI] Incorrect Preferred Height for Text component if pivot X is set to 0
Reproduction steps: 1. Open the attached project 2. Select the text GameObject in the hierarchy 3. Set it's Pivot to 0 on the X axis... Read more
When picking color of UI Image with color picker, it gets slightly darke...
How to reproduce: 1. Open the attached project 2. Open main scene 3. Select Image in hierarchy 4. Change image color (e.g. to yellow... Read more
Dropdown Coroutine couldn't be started
Reproduction steps: 1) Open users attached project, and proceed to scene "1". 2) Go into play mode, open UI dropdown menu and select... Read more
Text component disappears after several indentations when alignment is s...
Steps to reproduce: 1) open attached project 2) scene 'm' 3) select text element 4) add a lot of 'tab' indentation or spam 'tab' an... Read more
Instantiating EventSystem in RuntimeInitializeLoadType.BeforeSceneLoad
Instantiating EventSystem in RuntimeInitializeLoadType.BeforeSceneLoad results in exception in windows build: A script behaviour has... Read more
UIBehaviour.IsActive() and MaskUtilities.GetStencilDepth() incorrect in ...
Steps to reproduce: 1. Download and open attached project "Mask State Repro.zip" 2. Open and play scene "Mask State Check" 3. Actual... Read more
Regression: After "Reimport All" the in-scene UI is broken
Regression - not reproduces in 5.3.1f1 and 5.3.1.p1, but reproduces since 5.4.0a3 and in 5.4.0b1 1 Open attached project 2 Open sce... Read more
[Canvas] [Image] Size and rotation of child image inside canvas changes ...
Reproduction steps: 1. Open attached Unity project. 2. Open "CanvasError" scene. 3. Select "Cube > Canvas" game object in the hierar... Read more
[UI] MaskableGraphic OnEnable and OnDisable are slow causing non-respons...
To reproduce: 1. Open attached project 2. Play scene 3. Click on Open 4. Notice spike in profiler 5. Click on Back button 6. Notice ... Read more
RectTransform rect & sizeDelta incorrect in Awake() when affected by Lay...
How to reproduce: 1. Open a new project 2. Import attached package 3. Open scene RectTransform Repro Scene.unity 4. Play the scene ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory usage rises when switching scenes with GRD enabled and a loaded texture in URP
- [Quality Hackweek] Terrain Brush Size value is not serialized after deselecting the terrain when using the first instance of multiple Inspectors
- "NullReferenceException" is thrown when setting a long string in TMP with "Atlas Population Mode" set to "Dynamic" and "Multi Atlas Textures" enabled
- TextMeshPro text is misaligned when alignment is set via script
- A DX11 shader error is thrown when compiling shaders for platforms without DX11 support