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Won't Fix

Votes

0

Found in

5.3.1f1

Issue ID

755792

Regression

No

UIBehaviour.IsActive() and MaskUtilities.GetStencilDepth() incorrect in Awake() and OnEnable()

UI

-

Steps to reproduce:
1. Download and open attached project "Mask State Repro.zip"
2. Open and play scene "Mask State Check"
3. Actual result (see in console): Result on Awake and OnEnable are different from result in Start function
Expected result: No difference between the three, identical console output

Reproducible on Windows 10
Unity 5.3.1f1, 5.3.0p1, 5.2.4p1

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