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Animation Editor generates extra frames for UI objects whenever record m...
How to reproduce: 1. Open attached project 2. Open scene AnimationEditorBug.unity 3. Open the Animation window 4. Select the gameob... Read more
[UI] Image Set to Tiled Crashes the Editor
The Editor will crash if an image uses sliced sprites with no empty space in the centre. Reproduction Steps: 1. Open the scene 'Sce... Read more
Polygon type sprites do not work as source images for UI elements
Steps to reproduce: 1. Open the attached project 2. Open 'Test' scene 3. Notice it has 3 UI Images in the scene, each of them has a... Read more
Canvas Group component is still active even when it is manually disabled...
Canvas Group component is still calling "RandomSibling.Update()" even when "Canvas group" is disabled in the inspector. Steps to re... Read more
[Android] [iOS] OnPointerEnter gets called second time after a tap finis...
To reproduce: 1) Open later attached project(EventTrigger) and scene in it 2) Build and run on Android or iOS 3) Tap on one of the b... Read more
Custom font (Unicode) vertical alignment is wrong on "Text" component
Text using custom fonts set to Unicode is aligned wrong on Text components in 5.3 (Too high on Y). Repro Steps: 1) Open attached pr... Read more
Nested Canvas Layouts Break on Play Mode / Reloading Unity
How to reproduce: 1. Open attached project 2. Open scene Test.unity 3. Resize the canvases so they appear as in the screenshot 4. P... Read more
Text input is not affected by InputField properties if it is set through...
Steps to reproduce: 1. Open attached project 2. Open scene "repro" 3. Open script "test.cs" 4. Notice that it sets text value to st... Read more
[Canvas] Images change their position and rotation after disabling and e...
Reproductions steps: 1. Open attached project 2. Open scene "TestScene" 3. Disable the "CanvasTest" GameObject 4. The images under t... Read more
With Linear Space rendering button color is lighter in playmode than in ...
Reproduction steps: 1. Open attached project 2. Open and play the "Empty" scene 3. Move the mouse over the button 4. Compare the col... Read more
All about bugs
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