Search Issue Tracker
Postponed means that the issue was either a feature request or something that requires major refactoring on our side. Since that makes the issue not actionable in the close future we choose to close it as Postponed and add it on our internal roadmaps and technical debt pages instead.
Postponed
Votes
1
Found in
5.3.0a5
Issue ID
730437
Regression
No
Polygon type sprites do not work as source images for UI elements
Steps to reproduce:
1. Open the attached project
2. Open 'Test' scene
3. Notice it has 3 UI Images in the scene, each of them has a different polygon sprite set as a source image
4. Notice all three are displayed as squares (with different sizes) even though diferrent shapes are used (labeled above the images)
Comments (2)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- It is possible to disable the Low Resolution Aspect Ratios setting on non-Retina displays when the display's scale is set to a value higher than 100%
- The “Default” overlay preset is selected and not marked dirty but the overlay itself is still unsaved when deleting a different preset
- Cannot change “Irradiance Quality” property value when click and dragging on the property title in Lightmap Parameters
- Multiple "Layout Element" Components can be added to the same GameObject
- "Layout Element" Component's fields don't preserve the values after reenabling the parameters
MPhilip
May 07, 2017 22:06
Bump
Josp101
Dec 27, 2016 00:20
Bump