Search Issue Tracker
Fixed in 5.3.0
Votes
0
Found in
5.2.1p1
Issue ID
730152
Regression
No
[UI] Image Set to Tiled Crashes the Editor
The Editor will crash if an image uses sliced sprites with no empty space in the centre.
Reproduction Steps:
1. Open the scene 'Scene'
2. Select Canvas > Image Bar
3. Set the Image Type to Tiled
4. The Editor will lock up. In Task Manager you'll see Unity expanding to use all the system memory available (has even crashed my OS in during testing)
Note that this issue doesn't happen if you select the asset Bar.png and use the Sprite Editor to change the borders to have a space in the centre (31 either side instead of 32, for example).
Comments (2)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List
Noggin_bops
Feb 12, 2016 23:06
Still not fixed, I'm getting this behavior in Unity 5.3.2f1.
emiliojeldrez
Jan 26, 2016 18:49
this is not fixed, happening in Unity V5.3.1f1