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RectTransform preview does not update image appearance
1.Open project 2.Choose Image gameobject 3.Activate RectTransform tool (press T) 4.Try to change RectTransform size (Activate previ... Read more
DrivenRectTransformTracker doesn't render new position of children objects
Repro steps: 1) Open the project and Bug.scene 2) Select Canvas->Flexible Vertical Layout 3) Change Pos X variable 4) Notice that th... Read more
Text gets broken when changing Max size while Best fit is checked
Steps to reproduce : - create a new text and give it a width of 200 and height of 150 - paste the following text : "Lorem ipsum dol... Read more
[OSX] Crash when exiting play mode in GfxDeviceClient::SetMaterialProper...
How to reproduce: 1. Open attached project 2. Open scene PlatformerTest.unity 3. Enable Maximize on play 4. Play the scene 5. Stop ... Read more
Dropdown menu is corrupted if Template is enabled before running the scene
Steps to reproduce: 1. Create new project 2. Create Dropdown menu 3. Enable its child "Template" and run the scene 4. Stop the scen... Read more
Some text disappears from canvas when reaching the reference resolution
Reproduction steps: 1. Open attached project 2. Open scene "Scene" 3. Notice in the scene view the smaller text is displayed 4. Play... Read more
Raw Image invisible in game/scene view
To reproduce: 1. Open attached project 2. open MainScene 3. Press play 4. Select Master/Managers/ObjectBrowser 5. Select Object Bro... Read more
Animator glitches for a frame before entering the default state with nes...
Steps to reproduce: 1) Open the attached project 'AnimatorBug.zip'. 2) Open scene 'AnimatorBug.unity'. 3) Enter play mode. 4) Press ... Read more
"Horizontal overflow" is cut by the Wrap/Overflow dropdown
Steps to reproduce : - create a text and notice the "Horizontal Overflow" *Note : Screenshot attached. Read more
Switching font and changing font size scrambles another text object
How to reproduce: 1. Open the attached "FontBug" package 2. Open test scene 3. Select one of the Text game objects and change its fo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Main Camera rendering is being overwritten by a UI Camera when using multiple cameras with URP and the second camera's background type is set to "Uninitialized"
- VisualTreeAsset has significantly increased memory allocation size at runtime when the project is built with IL2CPP scripting backend
- NullReferenceException is logged when cancelling Shader Graph recovery of an already deleted Shader Graph
- White Edges appear during Camera movement in runtime when using FSR2 with Motion Vectors and Exposure enabled
- Lens Flare renders without occlusion when the light source is obstructed by solid objects when running on Android using OpenGL