Search Issue Tracker
By Design
Votes
1
Found in
5.2.0f3
Issue ID
728261
Regression
Yes
Some text disappears from canvas when reaching the reference resolution
Reproduction steps:
1. Open attached project
2. Open scene "Scene"
3. Notice in the scene view the smaller text is displayed
4. Play scene "Scene"
5. In game view the smaller text won't be displayed
NOTES:
Not all text disappears.
The smaller text disappears in scene view when you zoom in (watch "ZoomingIn.gif").
When canvas reference resolution x variable is below or equal 1150 the smaller text isn't displayed, but when it's above 1150 smaller text is displayed (watch "ChangingReferenceResolution.gif").
Resizing the unity windows also makes the smaller text to appear (watch "ResizingUnityWindow.gif").
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Popup windows spawn on the incorrect monitor when the Editor is placed near the boundary of scaled monitor next to a monitor with different scaling
- Hidden Tabs do not shift into empty space after closing visible Tabs
- [Android] Application not deployed on a device when "activity-alias" is used in the AndroidManifest
- Shader compile process adds shader ID to the constant buffer name when the word "Globals" is being used in Vulkan
- Audio Mixer Snapshot link to the documentation isn’t working
Add comment