Search Issue Tracker
Parent Layers referencing child sublayers anchors fails
h3. Description Layers can reference anchors generated from sublayers. This should not be allowed, as parents execute prior to th... Read more
Custom font has wrong vertical alignment
Steps to reproduce: 1. Open attached project 2. Open scene "Test" 3. Scene contains two buttons, one which has text in Arial and ot... Read more
[Dropdown] Dropdown gets populated with artifacts if more than 8 options...
Steps to reproduce: 1. Open attached project 2. Open scene "main" 3. Run it 4. Expand dropdown and notice that artifacts are visible Read more
A way to dynamically update Text.text
Dynamically updating the Text.text property especially if it's done every frame (for example when trying to crate a 'typewriter' eff... Read more
Inspector view can be covered with raw image preview content
Reproducible with 4.6.6, 5.0.0f4, 5.0.3f1, 5.1.0f3; Repro gif: http://gyazo.com/6c10832405dad547678ffb805e6ceb9f Repro steps: 1. c... Read more
Multiline text objects on Vertical Layout Group overlap each other
Repro steps: 1) Open attached project 2) Notice how lines overlap even though Panel object has Vertical Layout group with Preferred ... Read more
Crash when moving child Image
Steps to reproduce: 1. Create new project 2. Add "Canvas", add child "Image" to it and add "Canvas" component to image and check "O... Read more
If Canvas Scale Mode is "Scale With Screen Size" the text and its UI Tex...
Reproduction Steps: 1. Open Project "Test017" 2. Open test scene 3. Look at the Game View window and notice that there are text fiel... Read more
Button on Screen Space - Camera canvas gets highlighted when mouse point...
To reproduce: 1. Open attached project 2. Run test scene 3. Move mouse pointer around UI button 4. Notice that button gets highligh... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Only the left screen is rendering when using Render Graph Fullscreen Blit in Meta Quest 2
- Context menu with the "Revert" option doesn't appear when pressing the right mouse button on a "Vector2" or "Vector3" property in the Inspector of a custom shader
- Missing Render Feature "Full Screen Pass Render Feature" in any “Universal Renderer Data” asset when upgrading from 2022.3
- Inconsistent ParticleSystemVertexStream.PercentageAlongTrail data range in Trail Texture Modes except "Stretch"
- The Graph Debug Window can be right clicked through and the Node Workspace is manipulated instead