Search Issue Tracker
Fixed in 4.6.7
Votes
0
Found in
4.6.4p2
Issue ID
689600
Regression
Yes
UI draw calls in Unity 4.6.4p2 are much higher than in Unity 4.6.2f1
This issue has no description.
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Help button leads to a missing documentation page when clicked on a Font Import Settings in the Inspector
- Scene dependency changes do not trigger a scene re-hash during Content Archives build
- Crash on PhysicsCommands::PhysX::CreateCharacterController when a Prefab containing a CharacterController Component is Instantiated with NaN position values
- TextMeshPro Text Component reads bottom-to-top instead of top-to-bottom when using RTL Editor
- Xcode crash on "AudioToolbox`AQ::API::V2Impl::AudioQueueProcessingTapGetSourceAudio" when repeatedly opening and closing video via AVPro Video's MTAudioProcessingTap on macOS 26.0+
emayberry
Jun 19, 2015 14:04
I believe the "Fixed in Unity 4.6.7" tag is a typo...this IssueID is mentioned in the comments for 4.6.6p3