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1
votes
Fixed

Visible GUI elements behind the top positioned canvas cannot be pressed

UI

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May 06, 2015

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Version/s: 5.0.1f1

To reproduce the bug please follow the steps 1. Open "case_694862-uiclient" project 2. Open "GameMockup" scene 3. Run Scene 4. Press... Read more

0
votes
Won't Fix

[UI] Fill origin flips when multi-selecting filled images with different...

UI

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Dec 22, 2016

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Version/s: 5.6.0b3

Repro steps: 1. Open Scene1 from attached project. 2 In the Hierarchy, expand the canvas so Image A and Image B can be seen. 3. Sele... Read more

0
votes
By Design

UI Outline is seen through transparent text

UI

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Apr 13, 2016

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Version/s: 5.4.0b14

Steps to reproduce: 1. Open the attached project 2. Open scene "Main" 3. Notice that the most left text (with outline enabled) is ... Read more

0
votes
Won't Fix

[Undo] after clicking on set native size for Sliders Handle Undo makes H...

UI

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Nov 26, 2015

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Version/s: 5.3.0f3

How to reproduce: 1. Create a new project 2. Add slider to the scene 3. Expand it to handle (Canvas>Slider>Handle Slide Area>Handle)... Read more

8
votes
Fixed

[Canvas] Child canvas does not move together with parent canvas

UI

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Sep 02, 2015

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Version/s: 5.2.0f2

Repro steps: 1) Open the project Canvas Bug.zip file which was attached by user in recent letter and test scene in it 2) Try moving ... Read more

0
votes
Fixed

EventSystem component's "add default input modules" button is not undoable

UI

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May 25, 2015

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Version/s: 5.1.0f2

How to reproduce: 1. In a blank scene, create an empty game object. 2. Add Component > Event > Event System. 3. Press the button (Ad... Read more

1
votes
Fixed

Crash running non-development Standalone OSX build with an animated UI/T...

UI

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May 27, 2015

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Version/s: 5.0.2f1

How to reproduce: 1. Open attached project 2. Open scene Test.unity - Scene contains a Canvas with a Text gameobject, which has it... Read more

1
votes
Fixed

Input Field instances are merged in OnValueChange method call

UI

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May 22, 2015

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Version/s: 5.0.2f1

How to reproduce: 1. Open attached project 2. Open scene Test.unity - Scene contains two Input Fields and a script which outputs t... Read more

4
votes
Not Reproducible
0
votes
Duplicate

Cache server mode changes to previous after reopening Unity

UI

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Dec 20, 2016

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Version/s: 5.5.0f3

To reproduce: 1. Open user's project 2. Go to 'Unity'->'Preferences' 3. Go to 'Cache server' tab and set mode to 'Local' (Do not cli... Read more

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