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0
votes
Not Reproducible

Graphic Raycaster wrongly blocks UI objects in World Space render mode

UI

-

Nov 05, 2014

-

Version/s: 4.6.0f1

To reproduce this issue: 1. Open the attached project 2. Open 'worldspace' scene 3. Notice in the 'Canvas' that Render Mode is: Wor... Read more

0
votes
Not Reproducible

Some objects in the inspector render on one another in Canvas Scaler

UI

-

Nov 05, 2014

-

Version/s: 4.6.0f1

To reproduce this issue: 1. Open the attached project 2. Open 'canvas scaler' scene 3. Select Canvas in the hierarchy 4. Make Sure ... Read more

9
votes
Fixed

[GraphicRaycaster] inconsistent behavior between 2D and 3D colliders beh...

UI

-

Aug 11, 2016

-

Version/s: 5.4.0f3

Reproduction steps(GIF attached): 1. Open "UI" project. 2. Open "scene" scene. 3. Check "1", "2", "3", "4" game objects collider typ... Read more

0
votes
Fixed

Text component disappears after several indentations when alignment is s...

UI

-

Dec 22, 2015

-

Version/s: 5.3.1f1

Steps to reproduce: 1) open attached project 2) scene 'm' 3) select text element 4) add a lot of 'tab' indentation or spam 'tab' an... Read more

0
votes
Fixed

Upgrading project to 5.1 no UI elements appear in Scene view

UI

-

Jul 10, 2015

-

Version/s: 5.1.1f1

Works fine on 5.0 and 5.2; Opening project with 5.1, UI elements are not rendered in Scene view, though Game view renders UI elemen... Read more

7
votes
Won't Fix

Text caret is not visible on iOS

UI

-

Oct 08, 2014

-

Version/s: 4.6.0b20

1. Open attached project 2. Build for iOS 3. Press "1." field and write some text 4. There will be no visible caret on TextField No... Read more

1
votes
Fixed

[InputField] Some types of input field have their Character length lower...

UI

-

Apr 30, 2016

-

Version/s: 5.4.0b16

Steps to reproduce: 1. Open attached project 2. Open scene "main" 3. Run it 4. Click left "Set InputField.text = 120" 5. Notice tha... Read more

0
votes
Fixed

uGUI: When I will fill the entire screen with the image, one dot at the ...

UI

-

Nov 05, 2014

-

Version/s: 4.6.0b21

To reproduce: 1. Open attached project 2. Open Player setting 3. Disable Use Direct3D 11 option 4. Open game view 5. Notice red li... Read more

1
votes
Postponed

Mouse input doesn't call touchscreen keyboard

UI

-

Nov 07, 2014

-

Version/s: 4.6.0f1

Mouse input doesn't call touchscreen keyboard Selecting input field with physical mouse, which is connected to touchscreen device, ... Read more

1
votes
Duplicate

Input field focus doesn't go off when physical mouse is connected to tou...

UI

-

Nov 07, 2014

-

Version/s: 4.6.0f1

When physical mouse is connected to touchscreen device, it goes to "PC" mode. Selecting input field with touch input, touchscreen k... Read more

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