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UI draw order is unintuitive
The draw order of UI elements (from top to bottom in the hierarchy of the Canvas's Transform) is unintuitive. It would make more sen... Read more
When TextGenerator generates vertices for geometry specified by the <qua...
To reproduce: 1. Open attached project 2. Open the examplebug scene 3. Select the Text object 4. Enable Textured Wire view in the s... Read more
PixelsPerUnit affects Text component's scale
To Reproduce: 1. Open the attached project in 'TextScaleRepro ' & play scene TextIssue. 2. Observe that both 'pic' Image Component... Read more
Changing InteractableStates while Deactivating EventSystem causes NullRe...
To reproduce the issue follow the steps: 1. Launch the attached project called 'Selectable' 2. Open the "Sample" scene 3. Run the sc... Read more
Right to left language support in UI system
Currently Unity UI system does not support right to left language input correctly. Such languages as Arabic, Persian, Urdu, Syriac, ... Read more
Rect transform values change when changing image properties in the anima...
The top and botton values of rect transform are slowly incrementing when changing UI Image's alpha channel in the animation Steps t... Read more
InputField.ActivateInputField() has no effect when invoked from the inpu...
To reproduce this bug: 1. Open the attached project 2. Open the ActivateInputFieldTest.unity scene. 3. Press Play. 4. Click on the ... Read more
Adding rect transform to transformed sprite undoes transformation
1. scale/rotate sprite in scene 2. add rect transform component 3. observe how scale/rotation is undone Read more
Content of nested Canvas is rendered at wrong position after pressing play
How to reproduce: 1. Open the attached "WrongPositionBug" project 2. Open the "test" scene and press play 3. Go to the scene view, ... Read more
The grid in 3d space is visible through the UI text and Canvas
To reproduce: 1. Create new project 2. Create UI Text game object 3. Zoom in Text game object 4. Notice that grid is visible throug... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
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