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1
votes
Won't Fix

[UI] Duplicating child objects of Canvas with rotation set to Worldspace...

UI

-

Mar 22, 2016

-

Version/s: 5.3.4f1

Steps to reproduce: 1) open users attached project 2) select from hierarchy cube>CanvasWithLocalRotation>Panel 3) duplicate (ctrl+D)... Read more

0
votes
By Design

Big font size is getting clamped and not centered

UI

-

Sep 28, 2015

-

Version/s: 5.2.1p1

Repro steps: 1) Open the project which was sent in 5.1 2) Run it and notice that the text(Super/Hot) is centered and covers the whol... Read more

0
votes
Duplicate

[UI] events not working when canvas rendering mode is set to screen spac...

UI

-

Jun 27, 2016

-

Version/s: 5.4.0b22

Steps to reproduce: 1. Open attached project "test.zip" 2. Open "Scene" scene 3. Run the scene 4. Press Button 5. Notice how you can... Read more

0
votes
Duplicate

UGUI Text looks broken when changed via script

UI

-

May 13, 2014

-

Version/s: 4.6.0b9

Steps to reproduce : - import the project attached - open the scene "SplashA" - press play and also play in the scene - choose "yes... Read more

1
votes
Fixed

Mask UI Component needs to be re-enabled in order to mask image correctly

UI

-

Jul 26, 2016

-

Version/s: 5.4.0f2

Steps to reproduce: 1. Open project 2. Open "Mask5.4bf2Report" scene -- Look at the game window. Notice that there are no UI compone... Read more

0
votes
Fixed

Canvas do not switch to the chosen Sorting Layer

UI

-

Feb 04, 2015

-

Version/s: 5.0.0b18

To reproduce: 1. Open attached project 2. Open scene 3. Select Canvas 4. Try to change sorting layer 5. Notice that it's impossible... Read more

0
votes
Fixed

EventSystem Update does not ignore disabled objects

UI

-

Jan 20, 2016

-

Version/s: 5.3.1p3

Reproduction steps: 1) Open users attached project and proceed to scene "TestCanvas". 2) Open profiler window and head into playmode... Read more

1
votes
Fixed

Image.fillAmount value no longer affects visible fillAmount if set to 0.0f

UI

-

Aug 25, 2014

-

Version/s: 4.6.0b17

Repro: 1. Open the attached project, add ' Debug.Log(_image.fillAmount); ' just after fillAmount is set to 'GaugeControl.cs'. 2. ... Read more

7
votes
Fixed

When applying changes of UI prefab's disabled child, PosX and PosY value...

UI

-

Sep 26, 2014

-

Version/s: 4.6.0b19

To reproduce this issue: 1. Open the attached project 2. Open 'guiPrefabBug' scene 3. Select 'Enabled' object in the hierarchy ( Ca... Read more

0
votes
Fixed

"Quaternion To Matrix conversion failed because input Quaternion is inva...

UI

-

Jun 17, 2014

-

Version/s: 4.6.0b10

Steps to reproduce : - import the project attached - open the scene - press play and notice the errors in the console Read more

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